adding packet class first... despite my better judgement I am using a class

stable
Penguin 3 years ago
parent ef5cdb3bc8
commit 9b3e884aba

@ -1,178 +0,0 @@
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@ -0,0 +1 @@
/home/penguin/.clang-format

@ -0,0 +1,8 @@
#ifndef __P_SERIAL_BUS_H__
#define __P_SERIAL_BUS_H__
void p_sbus_init(void);
void p_sbus_start(void);
#endif

@ -0,0 +1,30 @@
#ifndef __P_SERIAL_PACKET_H__
#define __P_SERIAL_PACKET_H__
// src_addr {1} +
// dest_addr {1} +
// frame_length {1} +
// checksum {1} +
// frame_data {512}
#define MAX_MESSAGE_LEN (516)
#define MAX_FRAME_DATA_LEN (512)
#define MASTER_ADDR (0x01)
#include <cinttypes>
class ps_packet
{
public:
ps_packet(uint8_t* data);
~ps_packet();
uint8_t src_addr;
uint8_t dest_addr;
uint8_t checksum;
uint8_t data[MAX_MESSAGE_LEN];
bool encode();
bool decode();
private:
bool validate();
void calc_checksum();
};
#endif

@ -0,0 +1,19 @@
#include "p_serial_packet.h"
ps_packet::ps_packet()
{}
ps_packet::~ps_packet()
{}
// takes members and prepares the buffer for transmission
bool ps_packet::encode(uint8_t* buffer)
{}
bool ps_packet::decode()
{}
bool ps_packet::validate()
{}
void ps_packet::calc_checksum()
{}
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