adding packet class first... despite my better judgement I am using a class
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ef5cdb3bc8
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...
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@ -0,0 +1 @@
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/home/penguin/.clang-format
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@ -0,0 +1,8 @@
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#ifndef __P_SERIAL_BUS_H__
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#define __P_SERIAL_BUS_H__
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void p_sbus_init(void);
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void p_sbus_start(void);
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#endif
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@ -0,0 +1,30 @@
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#ifndef __P_SERIAL_PACKET_H__
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#define __P_SERIAL_PACKET_H__
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// src_addr {1} +
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// dest_addr {1} +
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// frame_length {1} +
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// checksum {1} +
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// frame_data {512}
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#define MAX_MESSAGE_LEN (516)
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#define MAX_FRAME_DATA_LEN (512)
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#define MASTER_ADDR (0x01)
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#include <cinttypes>
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class ps_packet
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{
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public:
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ps_packet(uint8_t* data);
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~ps_packet();
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uint8_t src_addr;
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uint8_t dest_addr;
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uint8_t checksum;
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uint8_t data[MAX_MESSAGE_LEN];
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bool encode();
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bool decode();
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private:
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bool validate();
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void calc_checksum();
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};
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#endif
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@ -0,0 +1,19 @@
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#include "p_serial_packet.h"
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ps_packet::ps_packet()
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{}
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ps_packet::~ps_packet()
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{}
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// takes members and prepares the buffer for transmission
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bool ps_packet::encode(uint8_t* buffer)
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{}
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bool ps_packet::decode()
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{}
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bool ps_packet::validate()
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{}
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void ps_packet::calc_checksum()
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{}
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