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Penguin 1a385a3a0b i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
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examples i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
hal i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
hpl i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
samd21a/gcc i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
AtmelStart.bin i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
AtmelStart.eep migrating
AtmelStart.elf i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
AtmelStart.hex i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
AtmelStart.lss i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
AtmelStart.map i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
Makefile migrating
atmel_start.d i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
atmel_start.o i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
compile_commands.json i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
driver_init.d i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
driver_init.o i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
main.d i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile
main.o i now realize what i was doing way back when... the pre_port project was an asf4 project spawned in atmel studio. the regular e54_edition was a version meant for just gcc and a makefile