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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <string.h>
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#include <ctype.h>
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#include <inttypes.h>
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#define RESET "\033[0m"
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#define RED "\033[31m"
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#define DEBUG
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#define INPUT_FILE ("../input.txt")
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#define MAX_NUMBERS_DRAWN (1024)
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#define MAX_BOARDS (256)
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/*
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Think of the win_conditions array as this table of win conditions
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WIN CONDITIONS
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* x x x x x * x x x x x * x x x x x * x x x x x *
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* x x x x x * x x x x x * x x x x x * x x x x x *
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* x x x x x * x x x x x * x x x x x * x x x x x *
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* x x x x x * x x x x x * x x x x x * x x x x x *
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* x x x x x * x x x x x * x x x x x * x x x x x *
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* * * * * x x x x x x x x x x x x x x x x x x x x
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x x x x x * * * * * x x x x x x x x x x x x x x x
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x x x x x x x x x x * * * * * x x x x x x x x x x
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x x x x x x x x x x x x x x x * * * * * x x x x x
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x x x x x x x x x x x x x x x x x x x x * * * * *
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*/
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const uint32_t win_conditions[10] =
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{
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0b00000000000100001000010000100001,
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0b00000000001000010000100001000010,
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0b00000000010000100001000010000100,
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0b00000000100001000010000100001000,
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0b00000001000010000100001000010000,
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0b00000000000000000000000000011111,
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0b00000000000000000000001111100000,
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0b00000000000000000111110000000000,
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0b00000000000011111000000000000000,
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0b00000001111100000000000000000000
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};
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typedef struct board_t
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{
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uint8_t matrix[5][5];
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// idk what to call this
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// its just a u32, if the number in a slot x has been drawn,
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// then a 1 will be in that bit position inside of this number
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// example: slot[3][4] = (3 * 5) + 4 = 19, if this slot has been drawn,
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// bit position 19 will be a 1
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uint32_t output;
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uint8_t most_recently_drawn;
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// if true, its got a bingo
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bool bingo_status;
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}board_t;
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bool bingo_board_win_check(const board_t* board);
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int bingo_board_compute_answer(const board_t* board);
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bool bingo_add_new_entry(board_t* board, uint8_t num);
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void print_bingo_board(const board_t* board);
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int main(void)
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{
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int p1_answer = 0;
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int p2_answer = 0;
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board_t bingo_bank[MAX_BOARDS];
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uint16_t bingo_board_count = 0;
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uint8_t bingo_drawn_numbers[MAX_NUMBERS_DRAWN];
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uint16_t bingo_drawn_numbers_ct = 0;
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memset(bingo_bank, 0, sizeof(board_t) * MAX_BOARDS);
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FILE* fp = fopen(INPUT_FILE, "r");
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if(fp == NULL)
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{
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printf("Failed to open input file for reading...\n");
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exit(-1);
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}
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size_t len;
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ssize_t rc;
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char* line = NULL;
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rc = getline(&line, &len, fp);
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const char* delim = ", \r\n";
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char* tok = strtok(line, delim);
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while(tok != NULL)
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{
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bingo_drawn_numbers[bingo_drawn_numbers_ct++] =
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strtoul(tok, NULL, 10);
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tok = strtok(NULL, delim);
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}
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while(bingo_board_count < MAX_BOARDS && fp != NULL)
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{
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// continue to numbers....
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char c = '\0';
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while(!isdigit(c) && !feof(fp))
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{
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c = fgetc(fp);
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}
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if(feof(fp))
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{
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break;
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}
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fseek(fp, -1, SEEK_CUR);
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for(int ind = 0; ind < 5; ind++)
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{
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rc = getline(&line, &len, fp);
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if(rc < 0)
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{
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printf("some error while parsing");
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exit(-1);
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}
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sscanf(line,
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"%2" SCNu8 " "
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"%2" SCNu8 " "
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"%2" SCNu8 " "
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"%2" SCNu8 " "
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"%2" SCNu8 " ",
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&bingo_bank[bingo_board_count].matrix[ind][0],
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&bingo_bank[bingo_board_count].matrix[ind][1],
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&bingo_bank[bingo_board_count].matrix[ind][2],
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&bingo_bank[bingo_board_count].matrix[ind][3],
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&bingo_bank[bingo_board_count].matrix[ind][4]);
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}
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bingo_board_count++;
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}
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#ifdef DEBUG
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for(int ind = 0; ind < bingo_board_count; ind++)
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{
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print_bingo_board(&bingo_bank[ind]);
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}
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#endif
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for(int ind = 0; ind < bingo_drawn_numbers_ct; ind++)
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{
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#ifdef DEBUG
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printf("... drawing number ... Number #%d!\n", bingo_drawn_numbers[ind]);
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#endif
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for(int board = 0; board < bingo_board_count; board++)
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{
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if(bingo_add_new_entry(&bingo_bank[board], bingo_drawn_numbers[ind]))
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{
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p1_answer = bingo_board_compute_answer(&bingo_bank[board]);
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#ifdef DEBUG
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print_bingo_board(&bingo_bank[board]);
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#endif
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break;
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}
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#ifdef DEBUG
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print_bingo_board(&bingo_bank[board]);
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#endif
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}
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if(p1_answer != 0)
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{
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break;
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}
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}
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printf("Answer for part 1: %d\n", p1_answer);
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printf("Part 2... Begin!\n");
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// to do part 2, we're going to completely restart
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// we could just keep going off of the above for loop to save time
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// but i want the solutions to be as separate as possible
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// so lets reset the count
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for(int board = 0; board < bingo_board_count; board++)
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{
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bingo_bank[board].output = 0;
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}
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// now we restart the process
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int completed_boards = 0;
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for(int ind = 0; ind < bingo_drawn_numbers_ct; ind++)
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{
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#ifdef DEBUG
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printf("... drawing number ... #%d!\n", bingo_drawn_numbers[ind]);
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#endif
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for(int board = 0; board < bingo_board_count; board++)
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{
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if(bingo_bank[board].bingo_status)
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{
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continue;
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}
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if(bingo_add_new_entry(&bingo_bank[board], bingo_drawn_numbers[ind]))
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{
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p2_answer = bingo_board_compute_answer(&bingo_bank[board]);
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bingo_bank[board].bingo_status = true;
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++completed_boards;
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}
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#ifdef DEBUG
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print_bingo_board(&bingo_bank[board]);
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printf("Number of completed boards: %d\n", completed_boards);
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#endif
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}
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if(completed_boards >= bingo_board_count)
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{
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break;
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}
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}
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printf("Answer for part 2: %d\n", p2_answer);
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return 0;
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}
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// returns
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bool bingo_add_new_entry(board_t* board, uint8_t num)
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{
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for(int ind = 0; ind < 5; ind++)
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{
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for(int jind = 0; jind < 5; jind++)
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{
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if(board->matrix[ind][jind] == num)
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{
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board->output |= (1 << (ind * 5 + jind));
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board->most_recently_drawn = num;
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return bingo_board_win_check(board);
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}
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}
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}
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return false;
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}
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bool bingo_board_win_check(const board_t* board)
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{
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for(int wc = 0; wc < 10; wc++)
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{
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// found a winner check
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if((board->output & win_conditions[wc]) == win_conditions[wc])
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{
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return true;
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}
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}
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return false;
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}
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int bingo_board_compute_answer(const board_t* board)
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{
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int result = 0;
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for(int ind = 0; ind < 5; ind++)
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{
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for(int jind = 0; jind < 5; jind++)
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{
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if(!(board->output & (1 << ((ind * 5) + jind))))
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{
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result += board->matrix[ind][jind];
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}
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}
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}
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result *= board->most_recently_drawn;
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return result;
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}
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void print_bingo_board(const board_t* board)
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{
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printf("\n");
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for(int ind = 0; ind < 5; ind++)
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{
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for(int jind = 0; jind < 5; jind++)
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{
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if(board->output & (1 << ((ind * 5) + jind)))
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{
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printf(RED "%2d " RESET, board->matrix[ind][jind]);
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}
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else
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{
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printf("%2d ", board->matrix[ind][jind]);
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}
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}
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printf("\r\n");
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}
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}
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