added a queue

master
Penguin 2 years ago
parent 125e6f2b5e
commit 94f861b114

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PRJNAME=pqueue
PRJOUT=lib$(PRJNAME).a
TESTSOUT=$(PRJNAME)_tests
EXAMPLESOUT=$(PRJNAME)_example
CC=gcc
SIZE=size
MK_DIR=mkdir -p
CFLAGS=\
-Wall \
-DDEBUG \
-std=gnu11 \
-ffunctions-sections \
-O3 \
-g3
ARFLAGS=\
# Core Stuff
CORE_SUB_DIRS=src
CORE_INC_DIRS=\
-I../cfg \
-I../inc
# Tests
TESTS_SUB_DIRS=\
test/src
TESTS_INC_DIRS=\
-I../tests/inc \
-I../test/cfg
# Examples
EXAMPLES_SUB_DIRS=\
EXAMPLES_INC_DIRS=\
.PHONY: all tests examples clean
all: $(CORE_SUB_DIRS) $(PRJOUT)
tests: all $(TESTS_SUB_DIRS) $(TESTSOUT)
examples: all $(EXAMPLES_SUB_DIRS) $(EXAMPLESOUT)
$(PRJOUT): $(CORE_OBJS)
$(AR) $(CORE_INC_DIRS) $(CFLAGS) $(ARFLAGS) $@ $<
$(TESTSOUT): $(TEST_OBJS)
$(CC) $(CFLAGS) -o $< $(TEST_OBJS)
$(EXAMPLESOUT)

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#ifndef __P_QUEUE_H__
#define __P_QUEUE_H__
#include <stdio.h>
typedef enum PB_Q_STATUS {
PB_Q_GOOD = 0,
PB_Q_BAD = 1, // generic bad
PB_Q_BAD_LENGTH = 2,
PB_Q_NULL_BUFFER = 3,
PB_Q_NULL_QUEUE = 4
} PB_Q_STATUS;
typedef struct p_queue {
uint8_t *elements;
ssize_t len;
} p_queue;
#endif

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#include "queue.h"
QUEUE(int, 4);
queue_int_t queue;
void display(queue_int_t* queue)
{
if (queue->csize == 0)
{
printf("queue is empty\n");
}
else
{
printf("Queue:\n");
int i = queue->head;
for (int j = 0; j < queue->csize; j++)
{
printf("[%d]: %d ", i + j, queue->data[(i + j) % queue->msize]);
}
printf("\n");
}
}
int main(int argv, char** argc)
{
queue_int_init(&queue);
// queue.enqueue(&queue, 10);
queue.empty(&queue);
printf("csize: %d\n", queue.csize);
queue.enqueue(&queue, 20);
queue.enqueue(&queue, 30);
queue.enqueue(&queue, 40);
display(&queue);
queue.enqueue(&queue, 10);
int val = 0;
queue.dequeue(&queue, &val);
queue.dequeue(&queue, &val);
display(&queue);
queue.empty(&queue);
display(&queue);
}

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#ifndef __QUEUE_H__
#define __QUEUE_H__
#include <stdbool.h>
#include <stdio.h>
#include <string.h>
#define MAX_QUEUE_SIZE (512)
typedef enum PB_STATUS
{
PB_GOOD = 0,
PB_BAD = 1,
PB_BAD_BUFFER_SIZE = 2,
PB_NULL_BUFFER = 3,
PB_NULL_DATA = 4,
PB_EMPTY_QUEUE = 5,
PB_FULL_QUEUE = 6
} PB_STATUS;
// This macro defines a queue type. It doesn't make a queue for you.
// See below for an example on how to make a queue.
// Creates a type of queue_${type}_t of size ${size}.
// the size will be fixed for all instances of that type unfortunately.
#define QUEUE(type, size) \
typedef struct queue_##type##_t \
{ \
int data[size]; \
int head; \
int tail; \
int msize; \
int csize; \
\
PB_STATUS (*enqueue)(struct queue_##type##_t * queue, type val); \
PB_STATUS (*dequeue)(struct queue_##type##_t * queue, type* val); \
void (*empty)(struct queue_##type##_t * queue); \
bool (*is_full)(struct queue_##type##_t * queue); \
\
} queue_##type##_t; \
\
bool queue_##type##_is_full(queue_##type##_t* queue) \
{ \
return (queue->csize == queue->msize); \
} \
\
void queue_##type##_empty(queue_##type##_t* queue) \
{ \
memset(queue->data, 0, sizeof(type) * queue->msize); \
queue->head = -1; \
queue->tail = -1; \
queue->csize = 0; \
} \
\
PB_STATUS queue_##type##_enqueue(queue_##type##_t* queue, type val) \
{ \
PB_STATUS ret = PB_GOOD; \
if (queue->is_full(queue)) \
{ \
ret = PB_FULL_QUEUE; \
} \
else \
{ \
if (queue->head == -1) \
{ \
queue->head = 0; \
queue->csize = 0; \
queue->tail = queue->msize - 1; \
} \
queue->tail = (queue->tail + 1) % queue->msize; \
queue->data[queue->tail] = val; \
queue->csize++; \
} \
return ret; \
} \
\
PB_STATUS queue_##type##_dequeue(queue_##type##_t* queue, type* val) \
{ \
PB_STATUS ret = PB_GOOD; \
if (queue->csize == 0) \
{ \
ret = PB_EMPTY_QUEUE; \
} \
else \
{ \
*val = queue->data[queue->head]; \
queue->head = (queue->head + 1) % queue->csize; \
queue->csize -= 1; \
} \
return ret; \
} \
PB_STATUS queue_##type##_init(queue_##type##_t* queue) \
{ \
PB_STATUS ret = PB_GOOD; \
do \
{ \
if (!queue) \
{ \
ret = PB_NULL_BUFFER; \
break; \
} \
\
if (size > MAX_QUEUE_SIZE || size <= 0) \
{ \
ret = PB_BAD_BUFFER_SIZE; \
break; \
} \
} while (0); \
queue->msize = size; \
queue->head = -1; \
queue->tail = -1; \
queue->csize = 0; \
queue->enqueue = queue_##type##_enqueue; \
queue->dequeue = queue_##type##_dequeue; \
queue->empty = queue_##type##_empty; \
queue->is_full = queue_##type##_is_full; \
return ret; \
}
// Example:
// QUEUE(int, 4);
// queue_int_t queue;
// // in .c
// queue_int_init(&queue);
#endif

@ -0,0 +1 @@
#include "p_queue.h"
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