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<h3 class="section">17.5 Storage Layout</h3>
<p><a name="index-storage-layout-3924"></a>
Note that the definitions of the macros in this table which are sizes or
alignments measured in bits do not need to be constant. They can be C
expressions that refer to static variables, such as the <code>target_flags</code>.
See <a href="Run_002dtime-Target.html#Run_002dtime-Target">Run-time Target</a>.
<div class="defun">
&mdash; Macro: <b>BITS_BIG_ENDIAN</b><var><a name="index-BITS_005fBIG_005fENDIAN-3925"></a></var><br>
<blockquote><p>Define this macro to have the value 1 if the most significant bit in a
byte has the lowest number; otherwise define it to have the value zero.
This means that bit-field instructions count from the most significant
bit. If the machine has no bit-field instructions, then this must still
be defined, but it doesn't matter which value it is defined to. This
macro need not be a constant.
<p>This macro does not affect the way structure fields are packed into
bytes or words; that is controlled by <code>BYTES_BIG_ENDIAN</code>.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>BYTES_BIG_ENDIAN</b><var><a name="index-BYTES_005fBIG_005fENDIAN-3926"></a></var><br>
<blockquote><p>Define this macro to have the value 1 if the most significant byte in a
word has the lowest number. This macro need not be a constant.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>WORDS_BIG_ENDIAN</b><var><a name="index-WORDS_005fBIG_005fENDIAN-3927"></a></var><br>
<blockquote><p>Define this macro to have the value 1 if, in a multiword object, the
most significant word has the lowest number. This applies to both
memory locations and registers; see <code>REG_WORDS_BIG_ENDIAN</code> if the
order of words in memory is not the same as the order in registers. This
macro need not be a constant.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>REG_WORDS_BIG_ENDIAN</b><var><a name="index-REG_005fWORDS_005fBIG_005fENDIAN-3928"></a></var><br>
<blockquote><p>On some machines, the order of words in a multiword object differs between
registers in memory. In such a situation, define this macro to describe
the order of words in a register. The macro <code>WORDS_BIG_ENDIAN</code> controls
the order of words in memory.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>FLOAT_WORDS_BIG_ENDIAN</b><var><a name="index-FLOAT_005fWORDS_005fBIG_005fENDIAN-3929"></a></var><br>
<blockquote><p>Define this macro to have the value 1 if <code>DFmode</code>, <code>XFmode</code> or
<code>TFmode</code> floating point numbers are stored in memory with the word
containing the sign bit at the lowest address; otherwise define it to
have the value 0. This macro need not be a constant.
<p>You need not define this macro if the ordering is the same as for
multi-word integers.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>BITS_PER_WORD</b><var><a name="index-BITS_005fPER_005fWORD-3930"></a></var><br>
<blockquote><p>Number of bits in a word. If you do not define this macro, the default
is <code>BITS_PER_UNIT * UNITS_PER_WORD</code>.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>MAX_BITS_PER_WORD</b><var><a name="index-MAX_005fBITS_005fPER_005fWORD-3931"></a></var><br>
<blockquote><p>Maximum number of bits in a word. If this is undefined, the default is
<code>BITS_PER_WORD</code>. Otherwise, it is the constant value that is the
largest value that <code>BITS_PER_WORD</code> can have at run-time.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>UNITS_PER_WORD</b><var><a name="index-UNITS_005fPER_005fWORD-3932"></a></var><br>
<blockquote><p>Number of storage units in a word; normally the size of a general-purpose
register, a power of two from 1 or 8.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>MIN_UNITS_PER_WORD</b><var><a name="index-MIN_005fUNITS_005fPER_005fWORD-3933"></a></var><br>
<blockquote><p>Minimum number of units in a word. If this is undefined, the default is
<code>UNITS_PER_WORD</code>. Otherwise, it is the constant value that is the
smallest value that <code>UNITS_PER_WORD</code> can have at run-time.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>POINTER_SIZE</b><var><a name="index-POINTER_005fSIZE-3934"></a></var><br>
<blockquote><p>Width of a pointer, in bits. You must specify a value no wider than the
width of <code>Pmode</code>. If it is not equal to the width of <code>Pmode</code>,
you must define <code>POINTERS_EXTEND_UNSIGNED</code>. If you do not specify
a value the default is <code>BITS_PER_WORD</code>.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>POINTERS_EXTEND_UNSIGNED</b><var><a name="index-POINTERS_005fEXTEND_005fUNSIGNED-3935"></a></var><br>
<blockquote><p>A C expression that determines how pointers should be extended from
<code>ptr_mode</code> to either <code>Pmode</code> or <code>word_mode</code>. It is
greater than zero if pointers should be zero-extended, zero if they
should be sign-extended, and negative if some other sort of conversion
is needed. In the last case, the extension is done by the target's
<code>ptr_extend</code> instruction.
<p>You need not define this macro if the <code>ptr_mode</code>, <code>Pmode</code>
and <code>word_mode</code> are all the same width.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>PROMOTE_MODE</b> (<var>m, unsignedp, type</var>)<var><a name="index-PROMOTE_005fMODE-3936"></a></var><br>
<blockquote><p>A macro to update <var>m</var> and <var>unsignedp</var> when an object whose type
is <var>type</var> and which has the specified mode and signedness is to be
stored in a register. This macro is only called when <var>type</var> is a
scalar type.
<p>On most RISC machines, which only have operations that operate on a full
register, define this macro to set <var>m</var> to <code>word_mode</code> if
<var>m</var> is an integer mode narrower than <code>BITS_PER_WORD</code>. In most
cases, only integer modes should be widened because wider-precision
floating-point operations are usually more expensive than their narrower
counterparts.
<p>For most machines, the macro definition does not change <var>unsignedp</var>.
However, some machines, have instructions that preferentially handle
either signed or unsigned quantities of certain modes. For example, on
the DEC Alpha, 32-bit loads from memory and 32-bit add instructions
sign-extend the result to 64 bits. On such machines, set
<var>unsignedp</var> according to which kind of extension is more efficient.
<p>Do not define this macro if it would never modify <var>m</var>.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: machine_mode <b>TARGET_PROMOTE_FUNCTION_MODE</b> (<var>const_tree type, machine_mode mode, int *punsignedp, const_tree funtype, int for_return</var>)<var><a name="index-TARGET_005fPROMOTE_005fFUNCTION_005fMODE-3937"></a></var><br>
<blockquote><p>Like <code>PROMOTE_MODE</code>, but it is applied to outgoing function arguments or
function return values. The target hook should return the new mode
and possibly change <code>*</code><var>punsignedp</var> if the promotion should
change signedness. This function is called only for scalar <em>or
pointer</em> types.
<p><var>for_return</var> allows to distinguish the promotion of arguments and
return values. If it is <code>1</code>, a return value is being promoted and
<code>TARGET_FUNCTION_VALUE</code> must perform the same promotions done here.
If it is <code>2</code>, the returned mode should be that of the register in
which an incoming parameter is copied, or the outgoing result is computed;
then the hook should return the same mode as <code>promote_mode</code>, though
the signedness may be different.
<p><var>type</var> can be NULL when promoting function arguments of libcalls.
<p>The default is to not promote arguments and return values. You can
also define the hook to <code>default_promote_function_mode_always_promote</code>
if you would like to apply the same rules given by <code>PROMOTE_MODE</code>.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>PARM_BOUNDARY</b><var><a name="index-PARM_005fBOUNDARY-3938"></a></var><br>
<blockquote><p>Normal alignment required for function parameters on the stack, in
bits. All stack parameters receive at least this much alignment
regardless of data type. On most machines, this is the same as the
size of an integer.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>STACK_BOUNDARY</b><var><a name="index-STACK_005fBOUNDARY-3939"></a></var><br>
<blockquote><p>Define this macro to the minimum alignment enforced by hardware for the
stack pointer on this machine. The definition is a C expression for the
desired alignment (measured in bits). This value is used as a default
if <code>PREFERRED_STACK_BOUNDARY</code> is not defined. On most machines,
this should be the same as <code>PARM_BOUNDARY</code>.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>PREFERRED_STACK_BOUNDARY</b><var><a name="index-PREFERRED_005fSTACK_005fBOUNDARY-3940"></a></var><br>
<blockquote><p>Define this macro if you wish to preserve a certain alignment for the
stack pointer, greater than what the hardware enforces. The definition
is a C expression for the desired alignment (measured in bits). This
macro must evaluate to a value equal to or larger than
<code>STACK_BOUNDARY</code>.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>INCOMING_STACK_BOUNDARY</b><var><a name="index-INCOMING_005fSTACK_005fBOUNDARY-3941"></a></var><br>
<blockquote><p>Define this macro if the incoming stack boundary may be different
from <code>PREFERRED_STACK_BOUNDARY</code>. This macro must evaluate
to a value equal to or larger than <code>STACK_BOUNDARY</code>.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>FUNCTION_BOUNDARY</b><var><a name="index-FUNCTION_005fBOUNDARY-3942"></a></var><br>
<blockquote><p>Alignment required for a function entry point, in bits.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>BIGGEST_ALIGNMENT</b><var><a name="index-BIGGEST_005fALIGNMENT-3943"></a></var><br>
<blockquote><p>Biggest alignment that any data type can require on this machine, in
bits. Note that this is not the biggest alignment that is supported,
just the biggest alignment that, when violated, may cause a fault.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: HOST_WIDE_INT <b>TARGET_ABSOLUTE_BIGGEST_ALIGNMENT</b><var><a name="index-TARGET_005fABSOLUTE_005fBIGGEST_005fALIGNMENT-3944"></a></var><br>
<blockquote><p>If defined, this target hook specifies the absolute biggest alignment
that a type or variable can have on this machine, otherwise,
<code>BIGGEST_ALIGNMENT</code> is used.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>MALLOC_ABI_ALIGNMENT</b><var><a name="index-MALLOC_005fABI_005fALIGNMENT-3945"></a></var><br>
<blockquote><p>Alignment, in bits, a C conformant malloc implementation has to
provide. If not defined, the default value is <code>BITS_PER_WORD</code>.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>ATTRIBUTE_ALIGNED_VALUE</b><var><a name="index-ATTRIBUTE_005fALIGNED_005fVALUE-3946"></a></var><br>
<blockquote><p>Alignment used by the <code>__attribute__ ((aligned))</code> construct. If
not defined, the default value is <code>BIGGEST_ALIGNMENT</code>.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>MINIMUM_ATOMIC_ALIGNMENT</b><var><a name="index-MINIMUM_005fATOMIC_005fALIGNMENT-3947"></a></var><br>
<blockquote><p>If defined, the smallest alignment, in bits, that can be given to an
object that can be referenced in one operation, without disturbing any
nearby object. Normally, this is <code>BITS_PER_UNIT</code>, but may be larger
on machines that don't have byte or half-word store operations.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>BIGGEST_FIELD_ALIGNMENT</b><var><a name="index-BIGGEST_005fFIELD_005fALIGNMENT-3948"></a></var><br>
<blockquote><p>Biggest alignment that any structure or union field can require on this
machine, in bits. If defined, this overrides <code>BIGGEST_ALIGNMENT</code> for
structure and union fields only, unless the field alignment has been set
by the <code>__attribute__ ((aligned (</code><var>n</var><code>)))</code> construct.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>ADJUST_FIELD_ALIGN</b> (<var>field, computed</var>)<var><a name="index-ADJUST_005fFIELD_005fALIGN-3949"></a></var><br>
<blockquote><p>An expression for the alignment of a structure field <var>field</var> if the
alignment computed in the usual way (including applying of
<code>BIGGEST_ALIGNMENT</code> and <code>BIGGEST_FIELD_ALIGNMENT</code> to the
alignment) is <var>computed</var>. It overrides alignment only if the
field alignment has not been set by the
<code>__attribute__ ((aligned (</code><var>n</var><code>)))</code> construct.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>MAX_STACK_ALIGNMENT</b><var><a name="index-MAX_005fSTACK_005fALIGNMENT-3950"></a></var><br>
<blockquote><p>Biggest stack alignment guaranteed by the backend. Use this macro
to specify the maximum alignment of a variable on stack.
<p>If not defined, the default value is <code>STACK_BOUNDARY</code>.
<!-- FIXME: The default should be @code{PREFERRED_STACK_BOUNDARY}. -->
<!-- But the fix for PR 32893 indicates that we can only guarantee -->
<!-- maximum stack alignment on stack up to @code{STACK_BOUNDARY}, not -->
<!-- @code{PREFERRED_STACK_BOUNDARY}, if stack alignment isn't supported. -->
</blockquote></div>
<div class="defun">
&mdash; Macro: <b>MAX_OFILE_ALIGNMENT</b><var><a name="index-MAX_005fOFILE_005fALIGNMENT-3951"></a></var><br>
<blockquote><p>Biggest alignment supported by the object file format of this machine.
Use this macro to limit the alignment which can be specified using the
<code>__attribute__ ((aligned (</code><var>n</var><code>)))</code> construct. If not defined,
the default value is <code>BIGGEST_ALIGNMENT</code>.
<p>On systems that use ELF, the default (in <samp><span class="file">config/elfos.h</span></samp>) is
the largest supported 32-bit ELF section alignment representable on
a 32-bit host e.g. &lsquo;<samp><span class="samp">(((uint64_t) 1 &lt;&lt; 28) * 8)</span></samp>&rsquo;.
On 32-bit ELF the largest supported section alignment in bits is
&lsquo;<samp><span class="samp">(0x80000000 * 8)</span></samp>&rsquo;, but this is not representable on 32-bit hosts.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>DATA_ALIGNMENT</b> (<var>type, basic-align</var>)<var><a name="index-DATA_005fALIGNMENT-3952"></a></var><br>
<blockquote><p>If defined, a C expression to compute the alignment for a variable in
the static store. <var>type</var> is the data type, and <var>basic-align</var> is
the alignment that the object would ordinarily have. The value of this
macro is used instead of that alignment to align the object.
<p>If this macro is not defined, then <var>basic-align</var> is used.
<p><a name="index-strcpy-3953"></a>One use of this macro is to increase alignment of medium-size data to
make it all fit in fewer cache lines. Another is to cause character
arrays to be word-aligned so that <code>strcpy</code> calls that copy
constants to character arrays can be done inline.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>DATA_ABI_ALIGNMENT</b> (<var>type, basic-align</var>)<var><a name="index-DATA_005fABI_005fALIGNMENT-3954"></a></var><br>
<blockquote><p>Similar to <code>DATA_ALIGNMENT</code>, but for the cases where the ABI mandates
some alignment increase, instead of optimization only purposes. E.g. AMD x86-64 psABI says that variables with array type larger than 15 bytes
must be aligned to 16 byte boundaries.
<p>If this macro is not defined, then <var>basic-align</var> is used.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>CONSTANT_ALIGNMENT</b> (<var>constant, basic-align</var>)<var><a name="index-CONSTANT_005fALIGNMENT-3955"></a></var><br>
<blockquote><p>If defined, a C expression to compute the alignment given to a constant
that is being placed in memory. <var>constant</var> is the constant and
<var>basic-align</var> is the alignment that the object would ordinarily
have. The value of this macro is used instead of that alignment to
align the object.
<p>If this macro is not defined, then <var>basic-align</var> is used.
<p>The typical use of this macro is to increase alignment for string
constants to be word aligned so that <code>strcpy</code> calls that copy
constants can be done inline.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>LOCAL_ALIGNMENT</b> (<var>type, basic-align</var>)<var><a name="index-LOCAL_005fALIGNMENT-3956"></a></var><br>
<blockquote><p>If defined, a C expression to compute the alignment for a variable in
the local store. <var>type</var> is the data type, and <var>basic-align</var> is
the alignment that the object would ordinarily have. The value of this
macro is used instead of that alignment to align the object.
<p>If this macro is not defined, then <var>basic-align</var> is used.
<p>One use of this macro is to increase alignment of medium-size data to
make it all fit in fewer cache lines.
<p>If the value of this macro has a type, it should be an unsigned type.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: HOST_WIDE_INT <b>TARGET_VECTOR_ALIGNMENT</b> (<var>const_tree type</var>)<var><a name="index-TARGET_005fVECTOR_005fALIGNMENT-3957"></a></var><br>
<blockquote><p>This hook can be used to define the alignment for a vector of type
<var>type</var>, in order to comply with a platform ABI. The default is to
require natural alignment for vector types. The alignment returned by
this hook must be a power-of-two multiple of the default alignment of
the vector element type.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>STACK_SLOT_ALIGNMENT</b> (<var>type, mode, basic-align</var>)<var><a name="index-STACK_005fSLOT_005fALIGNMENT-3958"></a></var><br>
<blockquote><p>If defined, a C expression to compute the alignment for stack slot.
<var>type</var> is the data type, <var>mode</var> is the widest mode available,
and <var>basic-align</var> is the alignment that the slot would ordinarily
have. The value of this macro is used instead of that alignment to
align the slot.
<p>If this macro is not defined, then <var>basic-align</var> is used when
<var>type</var> is <code>NULL</code>. Otherwise, <code>LOCAL_ALIGNMENT</code> will
be used.
<p>This macro is to set alignment of stack slot to the maximum alignment
of all possible modes which the slot may have.
<p>If the value of this macro has a type, it should be an unsigned type.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>LOCAL_DECL_ALIGNMENT</b> (<var>decl</var>)<var><a name="index-LOCAL_005fDECL_005fALIGNMENT-3959"></a></var><br>
<blockquote><p>If defined, a C expression to compute the alignment for a local
variable <var>decl</var>.
<p>If this macro is not defined, then
<code>LOCAL_ALIGNMENT (TREE_TYPE (</code><var>decl</var><code>), DECL_ALIGN (</code><var>decl</var><code>))</code>
is used.
<p>One use of this macro is to increase alignment of medium-size data to
make it all fit in fewer cache lines.
<p>If the value of this macro has a type, it should be an unsigned type.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>MINIMUM_ALIGNMENT</b> (<var>exp, mode, align</var>)<var><a name="index-MINIMUM_005fALIGNMENT-3960"></a></var><br>
<blockquote><p>If defined, a C expression to compute the minimum required alignment
for dynamic stack realignment purposes for <var>exp</var> (a type or decl),
<var>mode</var>, assuming normal alignment <var>align</var>.
<p>If this macro is not defined, then <var>align</var> will be used.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>EMPTY_FIELD_BOUNDARY</b><var><a name="index-EMPTY_005fFIELD_005fBOUNDARY-3961"></a></var><br>
<blockquote><p>Alignment in bits to be given to a structure bit-field that follows an
empty field such as <code>int : 0;</code>.
<p>If <code>PCC_BITFIELD_TYPE_MATTERS</code> is true, it overrides this macro.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>STRUCTURE_SIZE_BOUNDARY</b><var><a name="index-STRUCTURE_005fSIZE_005fBOUNDARY-3962"></a></var><br>
<blockquote><p>Number of bits which any structure or union's size must be a multiple of.
Each structure or union's size is rounded up to a multiple of this.
<p>If you do not define this macro, the default is the same as
<code>BITS_PER_UNIT</code>.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>STRICT_ALIGNMENT</b><var><a name="index-STRICT_005fALIGNMENT-3963"></a></var><br>
<blockquote><p>Define this macro to be the value 1 if instructions will fail to work
if given data not on the nominal alignment. If instructions will merely
go slower in that case, define this macro as 0.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>PCC_BITFIELD_TYPE_MATTERS</b><var><a name="index-PCC_005fBITFIELD_005fTYPE_005fMATTERS-3964"></a></var><br>
<blockquote><p>Define this if you wish to imitate the way many other C compilers handle
alignment of bit-fields and the structures that contain them.
<p>The behavior is that the type written for a named bit-field (<code>int</code>,
<code>short</code>, or other integer type) imposes an alignment for the entire
structure, as if the structure really did contain an ordinary field of
that type. In addition, the bit-field is placed within the structure so
that it would fit within such a field, not crossing a boundary for it.
<p>Thus, on most machines, a named bit-field whose type is written as
<code>int</code> would not cross a four-byte boundary, and would force
four-byte alignment for the whole structure. (The alignment used may
not be four bytes; it is controlled by the other alignment parameters.)
<p>An unnamed bit-field will not affect the alignment of the containing
structure.
<p>If the macro is defined, its definition should be a C expression;
a nonzero value for the expression enables this behavior.
<p>Note that if this macro is not defined, or its value is zero, some
bit-fields may cross more than one alignment boundary. The compiler can
support such references if there are &lsquo;<samp><span class="samp">insv</span></samp>&rsquo;, &lsquo;<samp><span class="samp">extv</span></samp>&rsquo;, and
&lsquo;<samp><span class="samp">extzv</span></samp>&rsquo; insns that can directly reference memory.
<p>The other known way of making bit-fields work is to define
<code>STRUCTURE_SIZE_BOUNDARY</code> as large as <code>BIGGEST_ALIGNMENT</code>.
Then every structure can be accessed with fullwords.
<p>Unless the machine has bit-field instructions or you define
<code>STRUCTURE_SIZE_BOUNDARY</code> that way, you must define
<code>PCC_BITFIELD_TYPE_MATTERS</code> to have a nonzero value.
<p>If your aim is to make GCC use the same conventions for laying out
bit-fields as are used by another compiler, here is how to investigate
what the other compiler does. Compile and run this program:
<pre class="smallexample"> struct foo1
{
char x;
char :0;
char y;
};
struct foo2
{
char x;
int :0;
char y;
};
main ()
{
printf ("Size of foo1 is %d\n",
sizeof (struct foo1));
printf ("Size of foo2 is %d\n",
sizeof (struct foo2));
exit (0);
}
</pre>
<p>If this prints 2 and 5, then the compiler's behavior is what you would
get from <code>PCC_BITFIELD_TYPE_MATTERS</code>.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>BITFIELD_NBYTES_LIMITED</b><var><a name="index-BITFIELD_005fNBYTES_005fLIMITED-3965"></a></var><br>
<blockquote><p>Like <code>PCC_BITFIELD_TYPE_MATTERS</code> except that its effect is limited
to aligning a bit-field within the structure.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: bool <b>TARGET_ALIGN_ANON_BITFIELD</b> (<var>void</var>)<var><a name="index-TARGET_005fALIGN_005fANON_005fBITFIELD-3966"></a></var><br>
<blockquote><p>When <code>PCC_BITFIELD_TYPE_MATTERS</code> is true this hook will determine
whether unnamed bitfields affect the alignment of the containing
structure. The hook should return true if the structure should inherit
the alignment requirements of an unnamed bitfield's type.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: bool <b>TARGET_NARROW_VOLATILE_BITFIELD</b> (<var>void</var>)<var><a name="index-TARGET_005fNARROW_005fVOLATILE_005fBITFIELD-3967"></a></var><br>
<blockquote><p>This target hook should return <code>true</code> if accesses to volatile bitfields
should use the narrowest mode possible. It should return <code>false</code> if
these accesses should use the bitfield container type.
<p>The default is <code>false</code>.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: bool <b>TARGET_MEMBER_TYPE_FORCES_BLK</b> (<var>const_tree field, machine_mode mode</var>)<var><a name="index-TARGET_005fMEMBER_005fTYPE_005fFORCES_005fBLK-3968"></a></var><br>
<blockquote><p>Return true if a structure, union or array containing <var>field</var> should
be accessed using <code>BLKMODE</code>.
<p>If <var>field</var> is the only field in the structure, <var>mode</var> is its
mode, otherwise <var>mode</var> is VOIDmode. <var>mode</var> is provided in the
case where structures of one field would require the structure's mode to
retain the field's mode.
<p>Normally, this is not needed.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>ROUND_TYPE_ALIGN</b> (<var>type, computed, specified</var>)<var><a name="index-ROUND_005fTYPE_005fALIGN-3969"></a></var><br>
<blockquote><p>Define this macro as an expression for the alignment of a type (given
by <var>type</var> as a tree node) if the alignment computed in the usual
way is <var>computed</var> and the alignment explicitly specified was
<var>specified</var>.
<p>The default is to use <var>specified</var> if it is larger; otherwise, use
the smaller of <var>computed</var> and <code>BIGGEST_ALIGNMENT</code>
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>MAX_FIXED_MODE_SIZE</b><var><a name="index-MAX_005fFIXED_005fMODE_005fSIZE-3970"></a></var><br>
<blockquote><p>An integer expression for the size in bits of the largest integer
machine mode that should actually be used. All integer machine modes of
this size or smaller can be used for structures and unions with the
appropriate sizes. If this macro is undefined, <code>GET_MODE_BITSIZE
(DImode)</code> is assumed.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>STACK_SAVEAREA_MODE</b> (<var>save_level</var>)<var><a name="index-STACK_005fSAVEAREA_005fMODE-3971"></a></var><br>
<blockquote><p>If defined, an expression of type <code>machine_mode</code> that
specifies the mode of the save area operand of a
<code>save_stack_</code><var>level</var> named pattern (see <a href="Standard-Names.html#Standard-Names">Standard Names</a>).
<var>save_level</var> is one of <code>SAVE_BLOCK</code>, <code>SAVE_FUNCTION</code>, or
<code>SAVE_NONLOCAL</code> and selects which of the three named patterns is
having its mode specified.
<p>You need not define this macro if it always returns <code>Pmode</code>. You
would most commonly define this macro if the
<code>save_stack_</code><var>level</var> patterns need to support both a 32- and a
64-bit mode.
</p></blockquote></div>
<div class="defun">
&mdash; Macro: <b>STACK_SIZE_MODE</b><var><a name="index-STACK_005fSIZE_005fMODE-3972"></a></var><br>
<blockquote><p>If defined, an expression of type <code>machine_mode</code> that
specifies the mode of the size increment operand of an
<code>allocate_stack</code> named pattern (see <a href="Standard-Names.html#Standard-Names">Standard Names</a>).
<p>You need not define this macro if it always returns <code>word_mode</code>.
You would most commonly define this macro if the <code>allocate_stack</code>
pattern needs to support both a 32- and a 64-bit mode.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: machine_mode <b>TARGET_LIBGCC_CMP_RETURN_MODE</b> (<var>void</var>)<var><a name="index-TARGET_005fLIBGCC_005fCMP_005fRETURN_005fMODE-3973"></a></var><br>
<blockquote><p>This target hook should return the mode to be used for the return value
of compare instructions expanded to libgcc calls. If not defined
<code>word_mode</code> is returned which is the right choice for a majority of
targets.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: machine_mode <b>TARGET_LIBGCC_SHIFT_COUNT_MODE</b> (<var>void</var>)<var><a name="index-TARGET_005fLIBGCC_005fSHIFT_005fCOUNT_005fMODE-3974"></a></var><br>
<blockquote><p>This target hook should return the mode to be used for the shift count operand
of shift instructions expanded to libgcc calls. If not defined
<code>word_mode</code> is returned which is the right choice for a majority of
targets.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: machine_mode <b>TARGET_UNWIND_WORD_MODE</b> (<var>void</var>)<var><a name="index-TARGET_005fUNWIND_005fWORD_005fMODE-3975"></a></var><br>
<blockquote><p>Return machine mode to be used for <code>_Unwind_Word</code> type.
The default is to use <code>word_mode</code>.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: bool <b>TARGET_MS_BITFIELD_LAYOUT_P</b> (<var>const_tree record_type</var>)<var><a name="index-TARGET_005fMS_005fBITFIELD_005fLAYOUT_005fP-3976"></a></var><br>
<blockquote><p>This target hook returns <code>true</code> if bit-fields in the given
<var>record_type</var> are to be laid out following the rules of Microsoft
Visual C/C++, namely: (i) a bit-field won't share the same storage
unit with the previous bit-field if their underlying types have
different sizes, and the bit-field will be aligned to the highest
alignment of the underlying types of itself and of the previous
bit-field; (ii) a zero-sized bit-field will affect the alignment of
the whole enclosing structure, even if it is unnamed; except that
(iii) a zero-sized bit-field will be disregarded unless it follows
another bit-field of nonzero size. If this hook returns <code>true</code>,
other macros that control bit-field layout are ignored.
<p>When a bit-field is inserted into a packed record, the whole size
of the underlying type is used by one or more same-size adjacent
bit-fields (that is, if its long:3, 32 bits is used in the record,
and any additional adjacent long bit-fields are packed into the same
chunk of 32 bits. However, if the size changes, a new field of that
size is allocated). In an unpacked record, this is the same as using
alignment, but not equivalent when packing.
<p>If both MS bit-fields and &lsquo;<samp><span class="samp">__attribute__((packed))</span></samp>&rsquo; are used,
the latter will take precedence. If &lsquo;<samp><span class="samp">__attribute__((packed))</span></samp>&rsquo; is
used on a single field when MS bit-fields are in use, it will take
precedence for that field, but the alignment of the rest of the structure
may affect its placement.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: bool <b>TARGET_DECIMAL_FLOAT_SUPPORTED_P</b> (<var>void</var>)<var><a name="index-TARGET_005fDECIMAL_005fFLOAT_005fSUPPORTED_005fP-3977"></a></var><br>
<blockquote><p>Returns true if the target supports decimal floating point.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: bool <b>TARGET_FIXED_POINT_SUPPORTED_P</b> (<var>void</var>)<var><a name="index-TARGET_005fFIXED_005fPOINT_005fSUPPORTED_005fP-3978"></a></var><br>
<blockquote><p>Returns true if the target supports fixed-point arithmetic.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: void <b>TARGET_EXPAND_TO_RTL_HOOK</b> (<var>void</var>)<var><a name="index-TARGET_005fEXPAND_005fTO_005fRTL_005fHOOK-3979"></a></var><br>
<blockquote><p>This hook is called just before expansion into rtl, allowing the target
to perform additional initializations or analysis before the expansion.
For example, the rs6000 port uses it to allocate a scratch stack slot
for use in copying SDmode values between memory and floating point
registers whenever the function being expanded has any SDmode
usage.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: void <b>TARGET_INSTANTIATE_DECLS</b> (<var>void</var>)<var><a name="index-TARGET_005fINSTANTIATE_005fDECLS-3980"></a></var><br>
<blockquote><p>This hook allows the backend to perform additional instantiations on rtl
that are not actually in any insns yet, but will be later.
</p></blockquote></div>
<div class="defun">
&mdash; Target Hook: const char * <b>TARGET_MANGLE_TYPE</b> (<var>const_tree type</var>)<var><a name="index-TARGET_005fMANGLE_005fTYPE-3981"></a></var><br>
<blockquote><p>If your target defines any fundamental types, or any types your target
uses should be mangled differently from the default, define this hook
to return the appropriate encoding for these types as part of a C++
mangled name. The <var>type</var> argument is the tree structure representing
the type to be mangled. The hook may be applied to trees which are
not target-specific fundamental types; it should return <code>NULL</code>
for all such types, as well as arguments it does not recognize. If the
return value is not <code>NULL</code>, it must point to a statically-allocated
string constant.
<p>Target-specific fundamental types might be new fundamental types or
qualified versions of ordinary fundamental types. Encode new
fundamental types as &lsquo;<samp><span class="samp">u&nbsp;</span><var>n</var><span class="samp">&nbsp;</span><var>name</var><span class="samp"><!-- /@w --></span></samp>&rsquo;, where <var>name</var>
is the name used for the type in source code, and <var>n</var> is the
length of <var>name</var> in decimal. Encode qualified versions of
ordinary types as &lsquo;<samp><span class="samp">U&nbsp;</span><var>n</var><span class="samp">&nbsp;</span><var>name</var><span class="samp">&nbsp;</span><var>code</var><span class="samp"><!-- /@w --></span></samp>&rsquo;, where
<var>name</var> is the name used for the type qualifier in source code,
<var>n</var> is the length of <var>name</var> as above, and <var>code</var> is the
code used to represent the unqualified version of this type. (See
<code>write_builtin_type</code> in <samp><span class="file">cp/mangle.c</span></samp> for the list of
codes.) In both cases the spaces are for clarity; do not include any
spaces in your string.
<p>This hook is applied to types prior to typedef resolution. If the mangled
name for a particular type depends only on that type's main variant, you
can perform typedef resolution yourself using <code>TYPE_MAIN_VARIANT</code>
before mangling.
<p>The default version of this hook always returns <code>NULL</code>, which is
appropriate for a target that does not define any new fundamental
types.
</p></blockquote></div>
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