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<a name="random"></a>
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<p>
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Next: <a href="rand48.html#rand48" accesskey="n" rel="next">rand48</a>, Previous: <a href="rand.html#rand" accesskey="p" rel="prev">rand</a>, Up: <a href="Stdlib.html#Stdlib" accesskey="u" rel="up">Stdlib</a> [<a href="Document-Index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Document-Index.html#Document-Index" title="Index" rel="index">Index</a>]</p>
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<a name="random_002c-srandom_002d_002d_002dpseudo_002drandom-numbers"></a>
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<h3 class="section">2.34 <code>random</code>, <code>srandom</code>—pseudo-random numbers</h3>
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<a name="index-random"></a>
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<a name="index-srandom"></a>
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<p><strong>Synopsis</strong>
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</p><div class="example">
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<pre class="example">#define _XOPEN_SOURCE 500
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#include <stdlib.h>
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long int random(void);
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void srandom(unsigned int <var>seed</var>);
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</pre></div>
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<p><strong>Description</strong><br>
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<code>random</code> returns a different integer each time it is called; each
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integer is chosen by an algorithm designed to be unpredictable, so
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that you can use <code>random</code> when you require a random number.
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The algorithm depends on a static variable called the “random seed”;
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starting with a given value of the random seed always produces the
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same sequence of numbers in successive calls to <code>random</code>.
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</p>
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<p>You can set the random seed using <code>srandom</code>; it does nothing beyond
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storing its argument in the static variable used by <code>rand</code>. You can
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exploit this to make the pseudo-random sequence less predictable, if
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you wish, by using some other unpredictable value (often the least
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significant parts of a time-varying value) as the random seed before
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beginning a sequence of calls to <code>rand</code>; or, if you wish to ensure
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(for example, while debugging) that successive runs of your program
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use the same “random” numbers, you can use <code>srandom</code> to set the same
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random seed at the outset.
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</p>
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<br>
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<p><strong>Returns</strong><br>
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<code>random</code> returns the next pseudo-random integer in sequence; it is a
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number between <code>0</code> and <code>RAND_MAX</code> (inclusive).
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</p>
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<p><code>srandom</code> does not return a result.
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</p>
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<br>
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<p><strong>Notes</strong><br>
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<code>random</code> and <code>srandom</code> are unsafe for multi-threaded applications.
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</p>
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<p>_XOPEN_SOURCE may be any value >= 500.
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</p>
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<br>
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<p><strong>Portability</strong><br>
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<code>random</code> is required by XSI. This implementation uses the same
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algorithm as <code>rand</code>.
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</p>
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<p><code>random</code> requires no supporting OS subroutines.
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</p>
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<br>
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