You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

236 lines
11 KiB
HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<!-- This manual describes how to install and use the GNU multiple precision
arithmetic library, version 6.1.0.
Copyright 1991, 1993-2015 Free Software Foundation, Inc.
Permission is granted to copy, distribute and/or modify this document under
the terms of the GNU Free Documentation License, Version 1.3 or any later
version published by the Free Software Foundation; with no Invariant Sections,
with the Front-Cover Texts being "A GNU Manual", and with the Back-Cover
Texts being "You have freedom to copy and modify this GNU Manual, like GNU
software". A copy of the license is included in
GNU Free Documentation License. -->
<!-- Created by GNU Texinfo 6.4, http://www.gnu.org/software/texinfo/ -->
<head>
<title>Toom 3-Way Multiplication (GNU MP 6.1.0)</title>
<meta name="description" content="How to install and use the GNU multiple precision arithmetic library, version 6.1.0.">
<meta name="keywords" content="Toom 3-Way Multiplication (GNU MP 6.1.0)">
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<link href="index.html#Top" rel="start" title="Top">
<link href="Concept-Index.html#Concept-Index" rel="index" title="Concept Index">
<link href="Multiplication-Algorithms.html#Multiplication-Algorithms" rel="up" title="Multiplication Algorithms">
<link href="Toom-4_002dWay-Multiplication.html#Toom-4_002dWay-Multiplication" rel="next" title="Toom 4-Way Multiplication">
<link href="Karatsuba-Multiplication.html#Karatsuba-Multiplication" rel="prev" title="Karatsuba Multiplication">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
div.smalldisplay {margin-left: 3.2em}
div.smallexample {margin-left: 3.2em}
div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
pre.smalldisplay {font-family: inherit; font-size: smaller}
pre.smallexample {font-size: smaller}
pre.smallformat {font-family: inherit; font-size: smaller}
pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
ul.no-bullet {list-style: none}
-->
</style>
</head>
<body lang="en">
<a name="Toom-3_002dWay-Multiplication"></a>
<div class="header">
<p>
Next: <a href="Toom-4_002dWay-Multiplication.html#Toom-4_002dWay-Multiplication" accesskey="n" rel="next">Toom 4-Way Multiplication</a>, Previous: <a href="Karatsuba-Multiplication.html#Karatsuba-Multiplication" accesskey="p" rel="prev">Karatsuba Multiplication</a>, Up: <a href="Multiplication-Algorithms.html#Multiplication-Algorithms" accesskey="u" rel="up">Multiplication Algorithms</a> &nbsp; [<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
<a name="Toom-3_002dWay-Multiplication-1"></a>
<h4 class="subsection">15.1.3 Toom 3-Way Multiplication</h4>
<a name="index-Toom-multiplication"></a>
<p>The Karatsuba formula is the simplest case of a general approach to splitting
inputs that leads to both Toom and FFT algorithms. A description of
Toom can be found in Knuth section 4.3.3, with an example 3-way
calculation after Theorem A. The 3-way form used in GMP is described here.
</p>
<p>The operands are each considered split into 3 pieces of equal length (or the
most significant part 1 or 2 limbs shorter than the other two).
</p>
<div class="example">
<pre class="example"> high low
+----------+----------+----------+
| x2 | x1 | x0 |
+----------+----------+----------+
+----------+----------+----------+
| y2 | y1 | y0 |
+----------+----------+----------+
</pre></div>
<p>These parts are treated as the coefficients of two polynomials
</p>
<div class="display">
<pre class="display"><em>X(t) = x2*t^2 + x1*t + x0</em>
<em>Y(t) = y2*t^2 + y1*t + y0</em>
</pre></div>
<p>Let <em>b</em> equal the power of 2 which is the size of the x0, x1,
y0 and y1 pieces, i.e. if they&rsquo;re <em>k</em> limbs each then
<em>b=2^(k*mp_bits_per_limb)</em>.
With this <em>x=X(b)</em> and <em>y=Y(b)</em>.
</p>
<p>Let a polynomial <em>W(t)=X(t)*Y(t)</em> and suppose its coefficients
are
</p>
<div class="display">
<pre class="display"><em>W(t) = w4*t^4 + w3*t^3 + w2*t^2 + w1*t + w0</em>
</pre></div>
<p>The <em>w[i]</em> are going to be determined, and when they are they&rsquo;ll give
the final result using <em>w=W(b)</em>, since
<em>x*y=X(b)*Y(b)=W(b)</em>. The coefficients will be roughly
<em>b^2</em> each, and the final <em>W(b)</em> will be an addition like,
</p>
<div class="example">
<pre class="example"> high low
+-------+-------+
| w4 |
+-------+-------+
+--------+-------+
| w3 |
+--------+-------+
+--------+-------+
| w2 |
+--------+-------+
+--------+-------+
| w1 |
+--------+-------+
+-------+-------+
| w0 |
+-------+-------+
</pre></div>
<p>The <em>w[i]</em> coefficients could be formed by a simple set of cross
products, like <em>w4=x2*y2</em>, <em>w3=x2*y1+x1*y2</em>,
<em>w2=x2*y0+x1*y1+x0*y2</em> etc, but this would need all
nine <em>x[i]*y[j]</em> for <em>i,j=0,1,2</em>, and would be equivalent merely
to a basecase multiply. Instead the following approach is used.
</p>
<p><em>X(t)</em> and <em>Y(t)</em> are evaluated and multiplied at 5 points, giving
values of <em>W(t)</em> at those points. In GMP the following points are used,
</p>
<blockquote>
<table>
<tr><td>Point</td><td>Value</td></tr>
<tr><td><em>t=0</em></td><td><em>x0 * y0</em>, which gives w0 immediately</td></tr>
<tr><td><em>t=1</em></td><td><em>(x2+x1+x0) * (y2+y1+y0)</em></td></tr>
<tr><td><em>t=-1</em></td><td><em>(x2-x1+x0) * (y2-y1+y0)</em></td></tr>
<tr><td><em>t=2</em></td><td><em>(4*x2+2*x1+x0) * (4*y2+2*y1+y0)</em></td></tr>
<tr><td><em>t=inf</em></td><td><em>x2 * y2</em>, which gives w4 immediately</td></tr>
</table>
</blockquote>
<p>At <em>t=-1</em> the values can be negative and that&rsquo;s handled using the
absolute values and tracking the sign separately. At <em>t=inf</em> the
value is actually <em>X(t)*Y(t)/t^4 in
the limit as t approaches infinity</em>, but it&rsquo;s much easier to think of as
simply <em>x2*y2</em> giving w4 immediately (much like
<em>x0*y0</em> at <em>t=0</em> gives w0 immediately).
</p>
<p>Each of the points substituted into
<em>W(t)=w4*t^4+&hellip;+w0</em> gives a linear combination
of the <em>w[i]</em> coefficients, and the value of those combinations has just
been calculated.
</p>
<div class="example">
<pre class="example">W(0) = w0
W(1) = w4 + w3 + w2 + w1 + w0
W(-1) = w4 - w3 + w2 - w1 + w0
W(2) = 16*w4 + 8*w3 + 4*w2 + 2*w1 + w0
W(inf) = w4
</pre></div>
<p>This is a set of five equations in five unknowns, and some elementary linear
algebra quickly isolates each <em>w[i]</em>. This involves adding or
subtracting one <em>W(t)</em> value from another, and a couple of divisions by
powers of 2 and one division by 3, the latter using the special
<code>mpn_divexact_by3</code> (see <a href="Exact-Division.html#Exact-Division">Exact Division</a>).
</p>
<p>The conversion of <em>W(t)</em> values to the coefficients is interpolation. A
polynomial of degree 4 like <em>W(t)</em> is uniquely determined by values known
at 5 different points. The points are arbitrary and can be chosen to make the
linear equations come out with a convenient set of steps for quickly isolating
the <em>w[i]</em>.
</p>
<p>Squaring follows the same procedure as multiplication, but there&rsquo;s only one
<em>X(t)</em> and it&rsquo;s evaluated at the 5 points, and those values squared to
give values of <em>W(t)</em>. The interpolation is then identical, and in fact
the same <code>toom_interpolate_5pts</code> subroutine is used for both squaring and
multiplying.
</p>
<p>Toom-3 is asymptotically <em>O(N^1.465<!-- /@w -->)</em>, the exponent being
<em>log(5)/log(3)</em>, representing 5 recursive multiplies of 1/3 the
original size each. This is an improvement over Karatsuba at
<em>O(N^1.585<!-- /@w -->)</em>, though Toom does more work in the evaluation and
interpolation and so it only realizes its advantage above a certain size.
</p>
<p>Near the crossover between Toom-3 and Karatsuba there&rsquo;s generally a range of
sizes where the difference between the two is small.
<code>MUL_TOOM33_THRESHOLD</code> is a somewhat arbitrary point in that range and
successive runs of the tune program can give different values due to small
variations in measuring. A graph of time versus size for the two shows the
effect, see <samp>tune/README</samp>.
</p>
<p>At the fairly small sizes where the Toom-3 thresholds occur it&rsquo;s worth
remembering that the asymptotic behaviour for Karatsuba and Toom-3 can&rsquo;t be
expected to make accurate predictions, due of course to the big influence of
all sorts of overheads, and the fact that only a few recursions of each are
being performed. Even at large sizes there&rsquo;s a good chance machine dependent
effects like cache architecture will mean actual performance deviates from
what might be predicted.
</p>
<p>The formula given for the Karatsuba algorithm (see <a href="Karatsuba-Multiplication.html#Karatsuba-Multiplication">Karatsuba Multiplication</a>) has an equivalent for Toom-3 involving only five multiplies,
but this would be complicated and unenlightening.
</p>
<p>An alternate view of Toom-3 can be found in Zuras (see <a href="References.html#References">References</a>), using
a vector to represent the <em>x</em> and <em>y</em> splits and a matrix
multiplication for the evaluation and interpolation stages. The matrix
inverses are not meant to be actually used, and they have elements with values
much greater than in fact arise in the interpolation steps. The diagram shown
for the 3-way is attractive, but again doesn&rsquo;t have to be implemented that way
and for example with a bit of rearrangement just one division by 6 can be
done.
</p>
<hr>
<div class="header">
<p>
Next: <a href="Toom-4_002dWay-Multiplication.html#Toom-4_002dWay-Multiplication" accesskey="n" rel="next">Toom 4-Way Multiplication</a>, Previous: <a href="Karatsuba-Multiplication.html#Karatsuba-Multiplication" accesskey="p" rel="prev">Karatsuba Multiplication</a>, Up: <a href="Multiplication-Algorithms.html#Multiplication-Algorithms" accesskey="u" rel="up">Multiplication Algorithms</a> &nbsp; [<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
</div>
</body>
</html>