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<title>Frames In Guile (Debugging with GDB)</title>
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<link href="Concept-Index.html#Concept-Index" rel="index" title="Concept Index">
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<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
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<link href="Blocks-In-Guile.html#Blocks-In-Guile" rel="next" title="Blocks In Guile">
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<a name="Frames-In-Guile"></a>
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<div class="header">
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<p>
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Next: <a href="Blocks-In-Guile.html#Blocks-In-Guile" accesskey="n" rel="next">Blocks In Guile</a>, Previous: <a href="Objfiles-In-Guile.html#Objfiles-In-Guile" accesskey="p" rel="prev">Objfiles In Guile</a>, Up: <a href="Guile-API.html#Guile-API" accesskey="u" rel="up">Guile API</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
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</div>
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<hr>
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<a name="Accessing-inferior-stack-frames-from-Guile_002e"></a>
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<h4 class="subsubsection">23.3.3.15 Accessing inferior stack frames from Guile.</h4>
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<a name="index-frames-in-guile"></a>
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<p>When the debugged program stops, <small>GDB</small> is able to analyze its call
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stack (see <a href="Frames.html#Frames">Stack frames</a>). The <code><gdb:frame></code> class
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represents a frame in the stack. A <code><gdb:frame></code> object is only valid
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while its corresponding frame exists in the inferior’s stack. If you try
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to use an invalid frame object, <small>GDB</small> will throw a
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<code>gdb:invalid-object</code> exception (see <a href="Guile-Exception-Handling.html#Guile-Exception-Handling">Guile Exception Handling</a>).
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</p>
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<p>Two <code><gdb:frame></code> objects can be compared for equality with the
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<code>equal?</code> function, like:
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</p>
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<div class="smallexample">
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<pre class="smallexample">(gdb) guile (equal? (newest-frame) (selected-frame))
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#t
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</pre></div>
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<p>The following frame-related procedures are provided by the
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<code>(gdb)</code> module:
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</p>
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<dl>
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<dt><a name="index-frame_003f"></a>Scheme Procedure: <strong>frame?</strong> <em>object</em></dt>
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<dd><p>Return <code>#t</code> if <var>object</var> is a <code><gdb:frame></code> object.
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Otherwise return <code>#f</code>.
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</p></dd></dl>
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<dl>
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<dt><a name="index-frame_002dvalid_003f"></a>Scheme Procedure: <strong>frame-valid?</strong> <em>frame</em></dt>
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<dd><p>Returns <code>#t</code> if <var>frame</var> is valid, <code>#f</code> if not.
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A frame object can become invalid if the frame it refers to doesn’t
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exist anymore in the inferior. All <code><gdb:frame></code> procedures will throw
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an exception if the frame is invalid at the time the procedure is called.
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</p></dd></dl>
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<dl>
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<dt><a name="index-frame_002dname"></a>Scheme Procedure: <strong>frame-name</strong> <em>frame</em></dt>
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<dd><p>Return the function name of <var>frame</var>, or <code>#f</code> if it can’t be
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obtained.
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</p></dd></dl>
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<dl>
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<dt><a name="index-frame_002darch"></a>Scheme Procedure: <strong>frame-arch</strong> <em>frame</em></dt>
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<dd><p>Return the <code><gdb:architecture></code> object corresponding to <var>frame</var>’s
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architecture. See <a href="Architectures-In-Guile.html#Architectures-In-Guile">Architectures In Guile</a>.
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</p></dd></dl>
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<dl>
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<dt><a name="index-frame_002dtype"></a>Scheme Procedure: <strong>frame-type</strong> <em>frame</em></dt>
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<dd><p>Return the type of <var>frame</var>. The value can be one of:
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</p>
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<dl compact="compact">
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<dt><code>NORMAL_FRAME</code></dt>
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<dd><p>An ordinary stack frame.
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</p>
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</dd>
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<dt><code>DUMMY_FRAME</code></dt>
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<dd><p>A fake stack frame that was created by <small>GDB</small> when performing an
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inferior function call.
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</p>
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</dd>
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<dt><code>INLINE_FRAME</code></dt>
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<dd><p>A frame representing an inlined function. The function was inlined
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into a <code>NORMAL_FRAME</code> that is older than this one.
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</p>
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</dd>
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<dt><code>TAILCALL_FRAME</code></dt>
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<dd><p>A frame representing a tail call. See <a href="Tail-Call-Frames.html#Tail-Call-Frames">Tail Call Frames</a>.
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</p>
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</dd>
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<dt><code>SIGTRAMP_FRAME</code></dt>
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<dd><p>A signal trampoline frame. This is the frame created by the OS when
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it calls into a signal handler.
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</p>
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</dd>
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<dt><code>ARCH_FRAME</code></dt>
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<dd><p>A fake stack frame representing a cross-architecture call.
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</p>
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</dd>
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<dt><code>SENTINEL_FRAME</code></dt>
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<dd><p>This is like <code>NORMAL_FRAME</code>, but it is only used for the
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newest frame.
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</p></dd>
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</dl>
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</dd></dl>
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<dl>
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<dt><a name="index-frame_002dunwind_002dstop_002dreason"></a>Scheme Procedure: <strong>frame-unwind-stop-reason</strong> <em>frame</em></dt>
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<dd><p>Return an integer representing the reason why it’s not possible to find
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more frames toward the outermost frame. Use
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<code>unwind-stop-reason-string</code> to convert the value returned by this
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function to a string. The value can be one of:
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</p>
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<dl compact="compact">
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<dt><code>FRAME_UNWIND_NO_REASON</code></dt>
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<dd><p>No particular reason (older frames should be available).
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</p>
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</dd>
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<dt><code>FRAME_UNWIND_NULL_ID</code></dt>
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<dd><p>The previous frame’s analyzer returns an invalid result.
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</p>
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</dd>
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<dt><code>FRAME_UNWIND_OUTERMOST</code></dt>
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<dd><p>This frame is the outermost.
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</p>
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</dd>
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<dt><code>FRAME_UNWIND_UNAVAILABLE</code></dt>
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<dd><p>Cannot unwind further, because that would require knowing the
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values of registers or memory that have not been collected.
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</p>
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</dd>
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<dt><code>FRAME_UNWIND_INNER_ID</code></dt>
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<dd><p>This frame ID looks like it ought to belong to a NEXT frame,
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but we got it for a PREV frame. Normally, this is a sign of
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unwinder failure. It could also indicate stack corruption.
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</p>
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</dd>
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<dt><code>FRAME_UNWIND_SAME_ID</code></dt>
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<dd><p>This frame has the same ID as the previous one. That means
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that unwinding further would almost certainly give us another
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frame with exactly the same ID, so break the chain. Normally,
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this is a sign of unwinder failure. It could also indicate
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stack corruption.
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</p>
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</dd>
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<dt><code>FRAME_UNWIND_NO_SAVED_PC</code></dt>
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<dd><p>The frame unwinder did not find any saved PC, but we needed
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one to unwind further.
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</p>
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</dd>
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<dt><code>FRAME_UNWIND_MEMORY_ERROR</code></dt>
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<dd><p>The frame unwinder caused an error while trying to access memory.
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</p>
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</dd>
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<dt><code>FRAME_UNWIND_FIRST_ERROR</code></dt>
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<dd><p>Any stop reason greater or equal to this value indicates some kind
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of error. This special value facilitates writing code that tests
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for errors in unwinding in a way that will work correctly even if
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the list of the other values is modified in future <small>GDB</small>
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versions. Using it, you could write:
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</p>
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<div class="smallexample">
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<pre class="smallexample">(define reason (frame-unwind-stop-readon (selected-frame)))
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(define reason-str (unwind-stop-reason-string reason))
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(if (>= reason FRAME_UNWIND_FIRST_ERROR)
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(format #t "An error occured: ~s\n" reason-str))
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</pre></div>
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</dd>
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</dl>
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</dd></dl>
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<dl>
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<dt><a name="index-frame_002dpc"></a>Scheme Procedure: <strong>frame-pc</strong> <em>frame</em></dt>
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<dd><p>Return the frame’s resume address.
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</p></dd></dl>
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<dl>
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<dt><a name="index-frame_002dblock"></a>Scheme Procedure: <strong>frame-block</strong> <em>frame</em></dt>
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<dd><p>Return the frame’s code block as a <code><gdb:block></code> object.
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See <a href="Blocks-In-Guile.html#Blocks-In-Guile">Blocks In Guile</a>.
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</p></dd></dl>
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<dl>
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<dt><a name="index-frame_002dfunction"></a>Scheme Procedure: <strong>frame-function</strong> <em>frame</em></dt>
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<dd><p>Return the symbol for the function corresponding to this frame
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as a <code><gdb:symbol></code> object, or <code>#f</code> if there isn’t one.
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See <a href="Symbols-In-Guile.html#Symbols-In-Guile">Symbols In Guile</a>.
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</p></dd></dl>
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<dl>
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<dt><a name="index-frame_002dolder"></a>Scheme Procedure: <strong>frame-older</strong> <em>frame</em></dt>
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<dd><p>Return the frame that called <var>frame</var>.
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</p></dd></dl>
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<dl>
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<dt><a name="index-frame_002dnewer"></a>Scheme Procedure: <strong>frame-newer</strong> <em>frame</em></dt>
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<dd><p>Return the frame called by <var>frame</var>.
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</p></dd></dl>
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<dl>
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<dt><a name="index-frame_002dsal"></a>Scheme Procedure: <strong>frame-sal</strong> <em>frame</em></dt>
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<dd><p>Return the frame’s <code><gdb:sal></code> (symtab and line) object.
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See <a href="Symbol-Tables-In-Guile.html#Symbol-Tables-In-Guile">Symbol Tables In Guile</a>.
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</p></dd></dl>
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<dl>
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<dt><a name="index-frame_002dread_002dregister"></a>Scheme Procedure: <strong>frame-read-register</strong> <em>frame register</em></dt>
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<dd><p>Return the value of <var>register</var> in <var>frame</var>. <var>register</var>
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should be a string, like ‘<samp>pc</samp>’.
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</p></dd></dl>
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<dl>
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<dt><a name="index-frame_002dread_002dvar"></a>Scheme Procedure: <strong>frame-read-var</strong> <em>frame variable <span class="roman">[</span>#:block block<span class="roman">]</span></em></dt>
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<dd><p>Return the value of <var>variable</var> in <var>frame</var>. If the optional
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argument <var>block</var> is provided, search for the variable from that
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block; otherwise start at the frame’s current block (which is
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determined by the frame’s current program counter). The
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<var>variable</var> must be given as a string or a <code><gdb:symbol></code>
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object, and <var>block</var> must be a <code><gdb:block></code> object.
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</p></dd></dl>
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<dl>
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<dt><a name="index-frame_002dselect"></a>Scheme Procedure: <strong>frame-select</strong> <em>frame</em></dt>
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<dd><p>Set <var>frame</var> to be the selected frame. See <a href="Stack.html#Stack">Examining the
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Stack</a>.
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</p></dd></dl>
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<dl>
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<dt><a name="index-selected_002dframe"></a>Scheme Procedure: <strong>selected-frame</strong></dt>
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<dd><p>Return the selected frame object. See <a href="Selection.html#Selection">Selecting a Frame</a>.
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</p></dd></dl>
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<dl>
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<dt><a name="index-newest_002dframe"></a>Scheme Procedure: <strong>newest-frame</strong></dt>
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<dd><p>Return the newest frame object for the selected thread.
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</p></dd></dl>
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<dl>
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<dt><a name="index-unwind_002dstop_002dreason_002dstring"></a>Scheme Procedure: <strong>unwind-stop-reason-string</strong> <em>reason</em></dt>
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<dd><p>Return a string explaining the reason why <small>GDB</small> stopped unwinding
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frames, as expressed by the given <var>reason</var> code (an integer, see the
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<code>frame-unwind-stop-reason</code> procedure above in this section).
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</p></dd></dl>
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<hr>
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<div class="header">
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<p>
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Next: <a href="Blocks-In-Guile.html#Blocks-In-Guile" accesskey="n" rel="next">Blocks In Guile</a>, Previous: <a href="Objfiles-In-Guile.html#Objfiles-In-Guile" accesskey="p" rel="prev">Objfiles In Guile</a>, Up: <a href="Guile-API.html#Guile-API" accesskey="u" rel="up">Guile API</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
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</div>
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