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<a name="Frames-In-Guile"></a>
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Next: <a href="Blocks-In-Guile.html#Blocks-In-Guile" accesskey="n" rel="next">Blocks In Guile</a>, Previous: <a href="Objfiles-In-Guile.html#Objfiles-In-Guile" accesskey="p" rel="prev">Objfiles In Guile</a>, Up: <a href="Guile-API.html#Guile-API" accesskey="u" rel="up">Guile API</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
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<hr>
<a name="Accessing-inferior-stack-frames-from-Guile_002e"></a>
<h4 class="subsubsection">23.3.3.15 Accessing inferior stack frames from Guile.</h4>
<a name="index-frames-in-guile"></a>
<p>When the debugged program stops, <small>GDB</small> is able to analyze its call
stack (see <a href="Frames.html#Frames">Stack frames</a>). The <code>&lt;gdb:frame&gt;</code> class
represents a frame in the stack. A <code>&lt;gdb:frame&gt;</code> object is only valid
while its corresponding frame exists in the inferior&rsquo;s stack. If you try
to use an invalid frame object, <small>GDB</small> will throw a
<code>gdb:invalid-object</code> exception (see <a href="Guile-Exception-Handling.html#Guile-Exception-Handling">Guile Exception Handling</a>).
</p>
<p>Two <code>&lt;gdb:frame&gt;</code> objects can be compared for equality with the
<code>equal?</code> function, like:
</p>
<div class="smallexample">
<pre class="smallexample">(gdb) guile (equal? (newest-frame) (selected-frame))
#t
</pre></div>
<p>The following frame-related procedures are provided by the
<code>(gdb)</code> module:
</p>
<dl>
<dt><a name="index-frame_003f"></a>Scheme Procedure: <strong>frame?</strong> <em>object</em></dt>
<dd><p>Return <code>#t</code> if <var>object</var> is a <code>&lt;gdb:frame&gt;</code> object.
Otherwise return <code>#f</code>.
</p></dd></dl>
<dl>
<dt><a name="index-frame_002dvalid_003f"></a>Scheme Procedure: <strong>frame-valid?</strong> <em>frame</em></dt>
<dd><p>Returns <code>#t</code> if <var>frame</var> is valid, <code>#f</code> if not.
A frame object can become invalid if the frame it refers to doesn&rsquo;t
exist anymore in the inferior. All <code>&lt;gdb:frame&gt;</code> procedures will throw
an exception if the frame is invalid at the time the procedure is called.
</p></dd></dl>
<dl>
<dt><a name="index-frame_002dname"></a>Scheme Procedure: <strong>frame-name</strong> <em>frame</em></dt>
<dd><p>Return the function name of <var>frame</var>, or <code>#f</code> if it can&rsquo;t be
obtained.
</p></dd></dl>
<dl>
<dt><a name="index-frame_002darch"></a>Scheme Procedure: <strong>frame-arch</strong> <em>frame</em></dt>
<dd><p>Return the <code>&lt;gdb:architecture&gt;</code> object corresponding to <var>frame</var>&rsquo;s
architecture. See <a href="Architectures-In-Guile.html#Architectures-In-Guile">Architectures In Guile</a>.
</p></dd></dl>
<dl>
<dt><a name="index-frame_002dtype"></a>Scheme Procedure: <strong>frame-type</strong> <em>frame</em></dt>
<dd><p>Return the type of <var>frame</var>. The value can be one of:
</p>
<dl compact="compact">
<dt><code>NORMAL_FRAME</code></dt>
<dd><p>An ordinary stack frame.
</p>
</dd>
<dt><code>DUMMY_FRAME</code></dt>
<dd><p>A fake stack frame that was created by <small>GDB</small> when performing an
inferior function call.
</p>
</dd>
<dt><code>INLINE_FRAME</code></dt>
<dd><p>A frame representing an inlined function. The function was inlined
into a <code>NORMAL_FRAME</code> that is older than this one.
</p>
</dd>
<dt><code>TAILCALL_FRAME</code></dt>
<dd><p>A frame representing a tail call. See <a href="Tail-Call-Frames.html#Tail-Call-Frames">Tail Call Frames</a>.
</p>
</dd>
<dt><code>SIGTRAMP_FRAME</code></dt>
<dd><p>A signal trampoline frame. This is the frame created by the OS when
it calls into a signal handler.
</p>
</dd>
<dt><code>ARCH_FRAME</code></dt>
<dd><p>A fake stack frame representing a cross-architecture call.
</p>
</dd>
<dt><code>SENTINEL_FRAME</code></dt>
<dd><p>This is like <code>NORMAL_FRAME</code>, but it is only used for the
newest frame.
</p></dd>
</dl>
</dd></dl>
<dl>
<dt><a name="index-frame_002dunwind_002dstop_002dreason"></a>Scheme Procedure: <strong>frame-unwind-stop-reason</strong> <em>frame</em></dt>
<dd><p>Return an integer representing the reason why it&rsquo;s not possible to find
more frames toward the outermost frame. Use
<code>unwind-stop-reason-string</code> to convert the value returned by this
function to a string. The value can be one of:
</p>
<dl compact="compact">
<dt><code>FRAME_UNWIND_NO_REASON</code></dt>
<dd><p>No particular reason (older frames should be available).
</p>
</dd>
<dt><code>FRAME_UNWIND_NULL_ID</code></dt>
<dd><p>The previous frame&rsquo;s analyzer returns an invalid result.
</p>
</dd>
<dt><code>FRAME_UNWIND_OUTERMOST</code></dt>
<dd><p>This frame is the outermost.
</p>
</dd>
<dt><code>FRAME_UNWIND_UNAVAILABLE</code></dt>
<dd><p>Cannot unwind further, because that would require knowing the
values of registers or memory that have not been collected.
</p>
</dd>
<dt><code>FRAME_UNWIND_INNER_ID</code></dt>
<dd><p>This frame ID looks like it ought to belong to a NEXT frame,
but we got it for a PREV frame. Normally, this is a sign of
unwinder failure. It could also indicate stack corruption.
</p>
</dd>
<dt><code>FRAME_UNWIND_SAME_ID</code></dt>
<dd><p>This frame has the same ID as the previous one. That means
that unwinding further would almost certainly give us another
frame with exactly the same ID, so break the chain. Normally,
this is a sign of unwinder failure. It could also indicate
stack corruption.
</p>
</dd>
<dt><code>FRAME_UNWIND_NO_SAVED_PC</code></dt>
<dd><p>The frame unwinder did not find any saved PC, but we needed
one to unwind further.
</p>
</dd>
<dt><code>FRAME_UNWIND_MEMORY_ERROR</code></dt>
<dd><p>The frame unwinder caused an error while trying to access memory.
</p>
</dd>
<dt><code>FRAME_UNWIND_FIRST_ERROR</code></dt>
<dd><p>Any stop reason greater or equal to this value indicates some kind
of error. This special value facilitates writing code that tests
for errors in unwinding in a way that will work correctly even if
the list of the other values is modified in future <small>GDB</small>
versions. Using it, you could write:
</p>
<div class="smallexample">
<pre class="smallexample">(define reason (frame-unwind-stop-readon (selected-frame)))
(define reason-str (unwind-stop-reason-string reason))
(if (&gt;= reason FRAME_UNWIND_FIRST_ERROR)
(format #t &quot;An error occured: ~s\n&quot; reason-str))
</pre></div>
</dd>
</dl>
</dd></dl>
<dl>
<dt><a name="index-frame_002dpc"></a>Scheme Procedure: <strong>frame-pc</strong> <em>frame</em></dt>
<dd><p>Return the frame&rsquo;s resume address.
</p></dd></dl>
<dl>
<dt><a name="index-frame_002dblock"></a>Scheme Procedure: <strong>frame-block</strong> <em>frame</em></dt>
<dd><p>Return the frame&rsquo;s code block as a <code>&lt;gdb:block&gt;</code> object.
See <a href="Blocks-In-Guile.html#Blocks-In-Guile">Blocks In Guile</a>.
</p></dd></dl>
<dl>
<dt><a name="index-frame_002dfunction"></a>Scheme Procedure: <strong>frame-function</strong> <em>frame</em></dt>
<dd><p>Return the symbol for the function corresponding to this frame
as a <code>&lt;gdb:symbol&gt;</code> object, or <code>#f</code> if there isn&rsquo;t one.
See <a href="Symbols-In-Guile.html#Symbols-In-Guile">Symbols In Guile</a>.
</p></dd></dl>
<dl>
<dt><a name="index-frame_002dolder"></a>Scheme Procedure: <strong>frame-older</strong> <em>frame</em></dt>
<dd><p>Return the frame that called <var>frame</var>.
</p></dd></dl>
<dl>
<dt><a name="index-frame_002dnewer"></a>Scheme Procedure: <strong>frame-newer</strong> <em>frame</em></dt>
<dd><p>Return the frame called by <var>frame</var>.
</p></dd></dl>
<dl>
<dt><a name="index-frame_002dsal"></a>Scheme Procedure: <strong>frame-sal</strong> <em>frame</em></dt>
<dd><p>Return the frame&rsquo;s <code>&lt;gdb:sal&gt;</code> (symtab and line) object.
See <a href="Symbol-Tables-In-Guile.html#Symbol-Tables-In-Guile">Symbol Tables In Guile</a>.
</p></dd></dl>
<dl>
<dt><a name="index-frame_002dread_002dregister"></a>Scheme Procedure: <strong>frame-read-register</strong> <em>frame register</em></dt>
<dd><p>Return the value of <var>register</var> in <var>frame</var>. <var>register</var>
should be a string, like &lsquo;<samp>pc</samp>&rsquo;.
</p></dd></dl>
<dl>
<dt><a name="index-frame_002dread_002dvar"></a>Scheme Procedure: <strong>frame-read-var</strong> <em>frame variable <span class="roman">[</span>#:block block<span class="roman">]</span></em></dt>
<dd><p>Return the value of <var>variable</var> in <var>frame</var>. If the optional
argument <var>block</var> is provided, search for the variable from that
block; otherwise start at the frame&rsquo;s current block (which is
determined by the frame&rsquo;s current program counter). The
<var>variable</var> must be given as a string or a <code>&lt;gdb:symbol&gt;</code>
object, and <var>block</var> must be a <code>&lt;gdb:block&gt;</code> object.
</p></dd></dl>
<dl>
<dt><a name="index-frame_002dselect"></a>Scheme Procedure: <strong>frame-select</strong> <em>frame</em></dt>
<dd><p>Set <var>frame</var> to be the selected frame. See <a href="Stack.html#Stack">Examining the
Stack</a>.
</p></dd></dl>
<dl>
<dt><a name="index-selected_002dframe"></a>Scheme Procedure: <strong>selected-frame</strong></dt>
<dd><p>Return the selected frame object. See <a href="Selection.html#Selection">Selecting a Frame</a>.
</p></dd></dl>
<dl>
<dt><a name="index-newest_002dframe"></a>Scheme Procedure: <strong>newest-frame</strong></dt>
<dd><p>Return the newest frame object for the selected thread.
</p></dd></dl>
<dl>
<dt><a name="index-unwind_002dstop_002dreason_002dstring"></a>Scheme Procedure: <strong>unwind-stop-reason-string</strong> <em>reason</em></dt>
<dd><p>Return a string explaining the reason why <small>GDB</small> stopped unwinding
frames, as expressed by the given <var>reason</var> code (an integer, see the
<code>frame-unwind-stop-reason</code> procedure above in this section).
</p></dd></dl>
<hr>
<div class="header">
<p>
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