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The standard remote protocol is a simple, packet based scheme. A debug packet whose contents are <data> is encapsulated for transmission in the form:
$ <data> # CSUM1 CSUM2
<data> must be ASCII alphanumeric and cannot include characters
$
or #
. If <data> starts with two characters
followed by :
, then the existing stubs interpret this as a
sequence number. For example, the command g
is used to read the
values of the registers. So, a packet to do this would look like
$g#67
CSUM1 and CSUM2 are an ascii representation in hex of an 8-bit checksum of <data>, the most significant nibble is sent first. the hex digits 0-9,a-f are used.
A simple protocol is used when communicating with the target. This is
mainly to give a degree of error handling over the serial cable. For
each packet transmitted successfully, the target responds with a
+
(ACK
). If there was a transmission error, then the target
responds with a -
(NAK
). An error is determined when the
checksum doesn’t match the calculated checksum for that data record.
Upon reciept of the ACK
, GDB
can then transmit the next
packet.
Here is a list of the main functions that need to be supported. Each data
packet is a command with a set number of bytes in the command packet.
Most commands either return data, or respond with a NAK
. Commands
that don’t return data respond with an ACK
. All data values are
ascii hex digits. Every byte needs two hex digits to represent t. This
means that a byte with the value ‘7’ becomes ‘07’. On a 32 bit
machine this works out to 8 characters per word. All of the bytes in a
word are stored in the target byte order. When writing the host side of
the GDB protocol, be careful of byte order, and make sure that the code
will run on both big and little endian hosts and produce the same answers.
These functions are the minimum required to make a GDB backend work. All other commands are optional, and not supported by all GDB backends.
g
’returns XXXXXXXX...
Registers are in the internal order for GDB, and the bytes in a register
are in the same order the machine uses. All values are in sequence
starting with register 0. All registers are listed in the same packet. A
sample packet would look like $g#
.
GXXXXXXXX...
’XXXXXXXX
is the value to set the register to. Registers are in
the internal order for GDB, and the bytes in a register are in the same
order the machine uses. All values are in sequence starting with
register 0. All registers values are listed in the same packet. A sample
packet would look like $G000000001111111122222222...#
returns ACK
or NAK
mAAAAAAAA,LLLL
’AAAAAAAA
is address, LLLL
is length. A sample packet would
look like $m00005556,0024#
. This would request 24 bytes starting
at address 00005556
returns XXXXXXXX...
XXXXXXXX
is the memory contents. Fewer bytes than requested will
be returned if only part of the data can be read. This can be determined
by counting the values till the end of packet #
is seen and
comparing that with the total count of bytes that was requested.
MAAAAAAAA,LLLL:XXXXXXXX
’AAAAAAAA
is the starting address, LLLL
is the number of
bytes to be written, and XXXXXXXX
is value to be written. A
sample packet would look like
$M00005556,0024:101010101111111100000000...#
returns ACK
or NAK
for an error. NAK
is also
returned when only part of the data is written.
cAAAAAAAAA
’AAAAAAAA
is address to resume execution at. If AAAAAAAA
is
omitted, resume at the curent address of the pc
register.
returns the same replay as last signal
. There is no immediate
replay to cont
until the next breakpoint is reached, and the
program stops executing.
AA..AA
is address to resume
If AA..AA
is omitted, resume at same address.
returns the same replay as last signal
. There is no immediate
replay to step
until the next breakpoint is reached, and the
program stops executing.
?
’This returns one of the following:
SAA
Where AA
is the number of the last signal.
Exceptions on the target are converted to the most similar Unix style
signal number, like SIGSEGV
. A sample response of this type would
look like $S05#
.
AA
is the signal number.
nn
is the register number.
XXXXXXXX
is the register value.
AA
is the exit status. This is only
applicable for certains sorts of targets.
These are used in some GDB backends, but not all.
Pnn=XXXXXXXX
’Write register nn
with value XXXXXXXX
.
returns ACK
or NAK
toggle debug flag (see 386 & 68k stubs)
reset – see sparc stub.
other
’On other requests, the stub should ignore the request and send an empty
response $#<checksum>
. This way we can extend the protocol and GDB
can tell whether the stub it is talking to uses the old or the new.
tAA:PP,MM
’Search backwards starting at address AA
for a match with pattern
PP and mask MM
. PP
and MM
are 4 bytes.
qXXXX
’Request info about XXXX.
QXXXX=yyyy
’Set value of XXXX
to yyyy
.
qOffsets
’Get section offsets. Reply is Text=xxx;Data=yyy;Bss=zzz
Send text to stdout. The text gets display from the target side of the serial connection.
Responses can be run-length encoded to save space. A *
means that
the next character is an ASCII encoding giving a repeat count which
stands for that many repetitions of the character preceding the *
.
The encoding is n+29, yielding a printable character where n >=3
(which is where run length encoding starts to win). You can’t use a
value of where n >126 because it’s only a two byte value. An example
would be a 0*03
means the same thing as 0000
.
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