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115 lines
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115 lines
5.7 KiB
HTML
4 years ago
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<title>Accessors - GNU Compiler Collection (GCC) Internals</title>
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<a name="Accessors"></a>
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<p>
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Next: <a rel="next" accesskey="n" href="Special-Accessors.html#Special-Accessors">Special Accessors</a>,
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Previous: <a rel="previous" accesskey="p" href="RTL-Classes.html#RTL-Classes">RTL Classes</a>,
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</div>
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<h3 class="section">13.3 Access to Operands</h3>
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<p><a name="index-accessors-2557"></a><a name="index-access-to-operands-2558"></a><a name="index-operand-access-2559"></a>
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<a name="index-XEXP-2560"></a><a name="index-XINT-2561"></a><a name="index-XWINT-2562"></a><a name="index-XSTR-2563"></a>Operands of expressions are accessed using the macros <code>XEXP</code>,
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<code>XINT</code>, <code>XWINT</code> and <code>XSTR</code>. Each of these macros takes
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two arguments: an expression-pointer (RTX) and an operand number
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(counting from zero). Thus,
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<pre class="smallexample"> XEXP (<var>x</var>, 2)
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</pre>
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<p class="noindent">accesses operand 2 of expression <var>x</var>, as an expression.
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<pre class="smallexample"> XINT (<var>x</var>, 2)
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</pre>
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<p class="noindent">accesses the same operand as an integer. <code>XSTR</code>, used in the same
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fashion, would access it as a string.
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<p>Any operand can be accessed as an integer, as an expression or as a string.
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You must choose the correct method of access for the kind of value actually
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stored in the operand. You would do this based on the expression code of
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the containing expression. That is also how you would know how many
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operands there are.
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<p>For example, if <var>x</var> is a <code>subreg</code> expression, you know that it has
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two operands which can be correctly accessed as <code>XEXP (</code><var>x</var><code>, 0)</code>
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and <code>XINT (</code><var>x</var><code>, 1)</code>. If you did <code>XINT (</code><var>x</var><code>, 0)</code>, you
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would get the address of the expression operand but cast as an integer;
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that might occasionally be useful, but it would be cleaner to write
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<code>(int) XEXP (</code><var>x</var><code>, 0)</code>. <code>XEXP (</code><var>x</var><code>, 1)</code> would also
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compile without error, and would return the second, integer operand cast as
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an expression pointer, which would probably result in a crash when
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accessed. Nothing stops you from writing <code>XEXP (</code><var>x</var><code>, 28)</code> either,
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but this will access memory past the end of the expression with
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unpredictable results.
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<p>Access to operands which are vectors is more complicated. You can use the
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macro <code>XVEC</code> to get the vector-pointer itself, or the macros
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<code>XVECEXP</code> and <code>XVECLEN</code> to access the elements and length of a
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vector.
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<a name="index-XVEC-2564"></a>
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<dl><dt><code>XVEC (</code><var>exp</var><code>, </code><var>idx</var><code>)</code><dd>Access the vector-pointer which is operand number <var>idx</var> in <var>exp</var>.
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<p><a name="index-XVECLEN-2565"></a><br><dt><code>XVECLEN (</code><var>exp</var><code>, </code><var>idx</var><code>)</code><dd>Access the length (number of elements) in the vector which is
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in operand number <var>idx</var> in <var>exp</var>. This value is an <code>int</code>.
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<p><a name="index-XVECEXP-2566"></a><br><dt><code>XVECEXP (</code><var>exp</var><code>, </code><var>idx</var><code>, </code><var>eltnum</var><code>)</code><dd>Access element number <var>eltnum</var> in the vector which is
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in operand number <var>idx</var> in <var>exp</var>. This value is an RTX.
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<p>It is up to you to make sure that <var>eltnum</var> is not negative
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and is less than <code>XVECLEN (</code><var>exp</var><code>, </code><var>idx</var><code>)</code>.
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</dl>
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<p>All the macros defined in this section expand into lvalues and therefore
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can be used to assign the operands, lengths and vector elements as well as
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to access them.
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</body></html>
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