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<a name="Break-Commands"></a>
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<a name="Breakpoint-Command-Lists"></a>
<h4 class="subsection">5.1.7 Breakpoint Command Lists</h4>
<a name="index-breakpoint-commands"></a>
<p>You can give any breakpoint (or watchpoint or catchpoint) a series of
commands to execute when your program stops due to that breakpoint. For
example, you might want to print the values of certain expressions, or
enable other breakpoints.
</p>
<dl compact="compact">
<dd><a name="index-commands"></a>
<a name="index-end-_0028breakpoint-commands_0029"></a>
</dd>
<dt><code>commands <span class="roman">[</span><var>list</var>&hellip;<span class="roman">]</span></code></dt>
<dt><code>&hellip; <var>command-list</var> &hellip;</code></dt>
<dt><code>end</code></dt>
<dd><p>Specify a list of commands for the given breakpoints. The commands
themselves appear on the following lines. Type a line containing just
<code>end</code> to terminate the commands.
</p>
<p>To remove all commands from a breakpoint, type <code>commands</code> and
follow it immediately with <code>end</code>; that is, give no commands.
</p>
<p>With no argument, <code>commands</code> refers to the last breakpoint,
watchpoint, or catchpoint set (not to the breakpoint most recently
encountered). If the most recent breakpoints were set with a single
command, then the <code>commands</code> will apply to all the breakpoints
set by that command. This applies to breakpoints set by
<code>rbreak</code>, and also applies when a single <code>break</code> command
creates multiple breakpoints (see <a href="Ambiguous-Expressions.html#Ambiguous-Expressions">Ambiguous
Expressions</a>).
</p></dd>
</dl>
<p>Pressing <tt class="key">RET</tt> as a means of repeating the last <small>GDB</small> command is
disabled within a <var>command-list</var>.
</p>
<p>You can use breakpoint commands to start your program up again. Simply
use the <code>continue</code> command, or <code>step</code>, or any other command
that resumes execution.
</p>
<p>Any other commands in the command list, after a command that resumes
execution, are ignored. This is because any time you resume execution
(even with a simple <code>next</code> or <code>step</code>), you may encounter
another breakpoint&mdash;which could have its own command list, leading to
ambiguities about which list to execute.
</p>
<a name="index-silent"></a>
<p>If the first command you specify in a command list is <code>silent</code>, the
usual message about stopping at a breakpoint is not printed. This may
be desirable for breakpoints that are to print a specific message and
then continue. If none of the remaining commands print anything, you
see no sign that the breakpoint was reached. <code>silent</code> is
meaningful only at the beginning of a breakpoint command list.
</p>
<p>The commands <code>echo</code>, <code>output</code>, and <code>printf</code> allow you to
print precisely controlled output, and are often useful in silent
breakpoints. See <a href="Output.html#Output">Commands for Controlled Output</a>.
</p>
<p>For example, here is how you could use breakpoint commands to print the
value of <code>x</code> at entry to <code>foo</code> whenever <code>x</code> is positive.
</p>
<div class="smallexample">
<pre class="smallexample">break foo if x&gt;0
commands
silent
printf &quot;x is %d\n&quot;,x
cont
end
</pre></div>
<p>One application for breakpoint commands is to compensate for one bug so
you can test for another. Put a breakpoint just after the erroneous line
of code, give it a condition to detect the case in which something
erroneous has been done, and give it commands to assign correct values
to any variables that need them. End with the <code>continue</code> command
so that your program does not stop, and start with the <code>silent</code>
command so that no output is produced. Here is an example:
</p>
<div class="smallexample">
<pre class="smallexample">break 403
commands
silent
set x = y + 4
cont
end
</pre></div>
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