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580 lines
26 KiB
HTML
4 years ago
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<!-- Copyright (C) 1988-2018 Free Software Foundation, Inc.
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Permission is granted to copy, distribute and/or modify this document
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under the terms of the GNU Free Documentation License, Version 1.3 or
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any later version published by the Free Software Foundation; with the
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Invariant Sections being "Funding Free Software", the Front-Cover
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Texts being (a) (see below), and with the Back-Cover Texts being (b)
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(see below). A copy of the license is included in the section entitled
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"GNU Free Documentation License".
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(a) The FSF's Front-Cover Text is:
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A GNU Manual
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You have freedom to copy and modify this GNU Manual, like GNU
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<head>
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<title>Regs and Memory (GNU Compiler Collection (GCC) Internals)</title>
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<meta name="description" content="Regs and Memory (GNU Compiler Collection (GCC) Internals)">
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<meta name="keywords" content="Regs and Memory (GNU Compiler Collection (GCC) Internals)">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<link href="index.html#Top" rel="start" title="Top">
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<link href="Option-Index.html#Option-Index" rel="index" title="Option Index">
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<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
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<link href="RTL.html#RTL" rel="up" title="RTL">
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<link href="Arithmetic.html#Arithmetic" rel="next" title="Arithmetic">
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<link href="Constants.html#Constants" rel="prev" title="Constants">
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<body lang="en">
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<a name="Regs-and-Memory"></a>
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<div class="header">
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<p>
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Next: <a href="Arithmetic.html#Arithmetic" accesskey="n" rel="next">Arithmetic</a>, Previous: <a href="Constants.html#Constants" accesskey="p" rel="prev">Constants</a>, Up: <a href="RTL.html#RTL" accesskey="u" rel="up">RTL</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Option-Index.html#Option-Index" title="Index" rel="index">Index</a>]</p>
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</div>
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<hr>
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<a name="Registers-and-Memory"></a>
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<h3 class="section">14.8 Registers and Memory</h3>
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<a name="index-RTL-register-expressions"></a>
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<a name="index-RTL-memory-expressions"></a>
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<p>Here are the RTL expression types for describing access to machine
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registers and to main memory.
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</p>
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<dl compact="compact">
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<dd><a name="index-reg"></a>
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<a name="index-hard-registers"></a>
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<a name="index-pseudo-registers"></a>
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</dd>
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<dt><code>(reg:<var>m</var> <var>n</var>)</code></dt>
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<dd><p>For small values of the integer <var>n</var> (those that are less than
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<code>FIRST_PSEUDO_REGISTER</code>), this stands for a reference to machine
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register number <var>n</var>: a <em>hard register</em>. For larger values of
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<var>n</var>, it stands for a temporary value or <em>pseudo register</em>.
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The compiler’s strategy is to generate code assuming an unlimited
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number of such pseudo registers, and later convert them into hard
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registers or into memory references.
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</p>
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<p><var>m</var> is the machine mode of the reference. It is necessary because
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machines can generally refer to each register in more than one mode.
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For example, a register may contain a full word but there may be
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instructions to refer to it as a half word or as a single byte, as
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well as instructions to refer to it as a floating point number of
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various precisions.
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</p>
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<p>Even for a register that the machine can access in only one mode,
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the mode must always be specified.
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</p>
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<p>The symbol <code>FIRST_PSEUDO_REGISTER</code> is defined by the machine
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description, since the number of hard registers on the machine is an
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invariant characteristic of the machine. Note, however, that not
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all of the machine registers must be general registers. All the
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machine registers that can be used for storage of data are given
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hard register numbers, even those that can be used only in certain
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instructions or can hold only certain types of data.
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</p>
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<p>A hard register may be accessed in various modes throughout one
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function, but each pseudo register is given a natural mode
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and is accessed only in that mode. When it is necessary to describe
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an access to a pseudo register using a nonnatural mode, a <code>subreg</code>
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expression is used.
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</p>
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<p>A <code>reg</code> expression with a machine mode that specifies more than
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one word of data may actually stand for several consecutive registers.
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If in addition the register number specifies a hardware register, then
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it actually represents several consecutive hardware registers starting
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with the specified one.
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</p>
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<p>Each pseudo register number used in a function’s RTL code is
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represented by a unique <code>reg</code> expression.
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</p>
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<a name="index-FIRST_005fVIRTUAL_005fREGISTER"></a>
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<a name="index-LAST_005fVIRTUAL_005fREGISTER"></a>
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<p>Some pseudo register numbers, those within the range of
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<code>FIRST_VIRTUAL_REGISTER</code> to <code>LAST_VIRTUAL_REGISTER</code> only
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appear during the RTL generation phase and are eliminated before the
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optimization phases. These represent locations in the stack frame that
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cannot be determined until RTL generation for the function has been
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completed. The following virtual register numbers are defined:
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</p>
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<dl compact="compact">
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<dd><a name="index-VIRTUAL_005fINCOMING_005fARGS_005fREGNUM"></a>
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</dd>
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<dt><code>VIRTUAL_INCOMING_ARGS_REGNUM</code></dt>
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<dd><p>This points to the first word of the incoming arguments passed on the
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stack. Normally these arguments are placed there by the caller, but the
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callee may have pushed some arguments that were previously passed in
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registers.
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</p>
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<a name="index-FIRST_005fPARM_005fOFFSET-and-virtual-registers"></a>
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<a name="index-ARG_005fPOINTER_005fREGNUM-and-virtual-registers"></a>
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<p>When RTL generation is complete, this virtual register is replaced
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by the sum of the register given by <code>ARG_POINTER_REGNUM</code> and the
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value of <code>FIRST_PARM_OFFSET</code>.
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</p>
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<a name="index-VIRTUAL_005fSTACK_005fVARS_005fREGNUM"></a>
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<a name="index-FRAME_005fGROWS_005fDOWNWARD-and-virtual-registers"></a>
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</dd>
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<dt><code>VIRTUAL_STACK_VARS_REGNUM</code></dt>
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<dd><p>If <code>FRAME_GROWS_DOWNWARD</code> is defined to a nonzero value, this points
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to immediately above the first variable on the stack. Otherwise, it points
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to the first variable on the stack.
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</p>
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<a name="index-TARGET_005fSTARTING_005fFRAME_005fOFFSET-and-virtual-registers"></a>
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<a name="index-FRAME_005fPOINTER_005fREGNUM-and-virtual-registers"></a>
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<p><code>VIRTUAL_STACK_VARS_REGNUM</code> is replaced with the sum of the
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register given by <code>FRAME_POINTER_REGNUM</code> and the value
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<code>TARGET_STARTING_FRAME_OFFSET</code>.
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</p>
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<a name="index-VIRTUAL_005fSTACK_005fDYNAMIC_005fREGNUM"></a>
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</dd>
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<dt><code>VIRTUAL_STACK_DYNAMIC_REGNUM</code></dt>
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<dd><p>This points to the location of dynamically allocated memory on the stack
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immediately after the stack pointer has been adjusted by the amount of
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memory desired.
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</p>
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<a name="index-STACK_005fDYNAMIC_005fOFFSET-and-virtual-registers"></a>
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<a name="index-STACK_005fPOINTER_005fREGNUM-and-virtual-registers"></a>
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<p>This virtual register is replaced by the sum of the register given by
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<code>STACK_POINTER_REGNUM</code> and the value <code>STACK_DYNAMIC_OFFSET</code>.
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</p>
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<a name="index-VIRTUAL_005fOUTGOING_005fARGS_005fREGNUM"></a>
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</dd>
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<dt><code>VIRTUAL_OUTGOING_ARGS_REGNUM</code></dt>
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<dd><p>This points to the location in the stack at which outgoing arguments
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should be written when the stack is pre-pushed (arguments pushed using
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push insns should always use <code>STACK_POINTER_REGNUM</code>).
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</p>
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<a name="index-STACK_005fPOINTER_005fOFFSET-and-virtual-registers"></a>
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<p>This virtual register is replaced by the sum of the register given by
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<code>STACK_POINTER_REGNUM</code> and the value <code>STACK_POINTER_OFFSET</code>.
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</p></dd>
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</dl>
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<a name="index-subreg"></a>
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</dd>
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<dt><code>(subreg:<var>m1</var> <var>reg:m2</var> <var>bytenum</var>)</code></dt>
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<dd>
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<p><code>subreg</code> expressions are used to refer to a register in a machine
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mode other than its natural one, or to refer to one register of
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a multi-part <code>reg</code> that actually refers to several registers.
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</p>
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<p>Each pseudo register has a natural mode. If it is necessary to
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operate on it in a different mode, the register must be
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enclosed in a <code>subreg</code>.
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</p>
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<p>There are currently three supported types for the first operand of a
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<code>subreg</code>:
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</p><ul>
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<li> pseudo registers
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This is the most common case. Most <code>subreg</code>s have pseudo
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<code>reg</code>s as their first operand.
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</li><li> mem
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<code>subreg</code>s of <code>mem</code> were common in earlier versions of GCC and
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are still supported. During the reload pass these are replaced by plain
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<code>mem</code>s. On machines that do not do instruction scheduling, use of
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<code>subreg</code>s of <code>mem</code> are still used, but this is no longer
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recommended. Such <code>subreg</code>s are considered to be
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<code>register_operand</code>s rather than <code>memory_operand</code>s before and
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during reload. Because of this, the scheduling passes cannot properly
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schedule instructions with <code>subreg</code>s of <code>mem</code>, so for machines
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that do scheduling, <code>subreg</code>s of <code>mem</code> should never be used.
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To support this, the combine and recog passes have explicit code to
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inhibit the creation of <code>subreg</code>s of <code>mem</code> when
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<code>INSN_SCHEDULING</code> is defined.
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<p>The use of <code>subreg</code>s of <code>mem</code> after the reload pass is an area
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that is not well understood and should be avoided. There is still some
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code in the compiler to support this, but this code has possibly rotted.
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This use of <code>subreg</code>s is discouraged and will most likely not be
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supported in the future.
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</p>
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</li><li> hard registers
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It is seldom necessary to wrap hard registers in <code>subreg</code>s; such
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registers would normally reduce to a single <code>reg</code> rtx. This use of
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<code>subreg</code>s is discouraged and may not be supported in the future.
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</li></ul>
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<p><code>subreg</code>s of <code>subreg</code>s are not supported. Using
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<code>simplify_gen_subreg</code> is the recommended way to avoid this problem.
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</p>
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<p><code>subreg</code>s come in two distinct flavors, each having its own
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usage and rules:
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</p>
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<dl compact="compact">
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<dt>Paradoxical subregs</dt>
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<dd><p>When <var>m1</var> is strictly wider than <var>m2</var>, the <code>subreg</code>
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expression is called <em>paradoxical</em>. The canonical test for this
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class of <code>subreg</code> is:
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</p>
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<div class="smallexample">
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<pre class="smallexample">paradoxical_subreg_p (<var>m1</var>, <var>m2</var>)
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</pre></div>
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<p>Paradoxical <code>subreg</code>s can be used as both lvalues and rvalues.
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When used as an lvalue, the low-order bits of the source value
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are stored in <var>reg</var> and the high-order bits are discarded.
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When used as an rvalue, the low-order bits of the <code>subreg</code> are
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taken from <var>reg</var> while the high-order bits may or may not be
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defined.
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</p>
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<p>The high-order bits of rvalues are defined in the following circumstances:
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</p>
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<ul>
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<li> <code>subreg</code>s of <code>mem</code>
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When <var>m2</var> is smaller than a word, the macro <code>LOAD_EXTEND_OP</code>,
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can control how the high-order bits are defined.
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</li><li> <code>subreg</code> of <code>reg</code>s
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The upper bits are defined when <code>SUBREG_PROMOTED_VAR_P</code> is true.
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<code>SUBREG_PROMOTED_UNSIGNED_P</code> describes what the upper bits hold.
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Such subregs usually represent local variables, register variables
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and parameter pseudo variables that have been promoted to a wider mode.
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</li></ul>
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<p><var>bytenum</var> is always zero for a paradoxical <code>subreg</code>, even on
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big-endian targets.
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</p>
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<p>For example, the paradoxical <code>subreg</code>:
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</p>
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<div class="smallexample">
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<pre class="smallexample">(set (subreg:SI (reg:HI <var>x</var>) 0) <var>y</var>)
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</pre></div>
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<p>stores the lower 2 bytes of <var>y</var> in <var>x</var> and discards the upper
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2 bytes. A subsequent:
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</p>
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<div class="smallexample">
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<pre class="smallexample">(set <var>z</var> (subreg:SI (reg:HI <var>x</var>) 0))
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</pre></div>
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<p>would set the lower two bytes of <var>z</var> to <var>y</var> and set the upper
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two bytes to an unknown value assuming <code>SUBREG_PROMOTED_VAR_P</code> is
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false.
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</p>
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</dd>
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<dt>Normal subregs</dt>
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<dd><p>When <var>m1</var> is at least as narrow as <var>m2</var> the <code>subreg</code>
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expression is called <em>normal</em>.
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</p>
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<a name="index-REGMODE_005fNATURAL_005fSIZE"></a>
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<p>Normal <code>subreg</code>s restrict consideration to certain bits of
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<var>reg</var>. For this purpose, <var>reg</var> is divided into
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individually-addressable blocks in which each block has:
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</p>
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<div class="smallexample">
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<pre class="smallexample">REGMODE_NATURAL_SIZE (<var>m2</var>)
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</pre></div>
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|
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<p>bytes. Usually the value is <code>UNITS_PER_WORD</code>; that is,
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most targets usually treat each word of a register as being
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independently addressable.
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</p>
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<p>There are two types of normal <code>subreg</code>. If <var>m1</var> is known
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to be no bigger than a block, the <code>subreg</code> refers to the
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least-significant part (or <em>lowpart</em>) of one block of <var>reg</var>.
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If <var>m1</var> is known to be larger than a block, the <code>subreg</code> refers
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to two or more complete blocks.
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</p>
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<p>When used as an lvalue, <code>subreg</code> is a block-based accessor.
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Storing to a <code>subreg</code> modifies all the blocks of <var>reg</var> that
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overlap the <code>subreg</code>, but it leaves the other blocks of <var>reg</var>
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alone.
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</p>
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<p>When storing to a normal <code>subreg</code> that is smaller than a block,
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the other bits of the referenced block are usually left in an undefined
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state. This laxity makes it easier to generate efficient code for
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such instructions. To represent an instruction that preserves all the
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||
|
bits outside of those in the <code>subreg</code>, use <code>strict_low_part</code>
|
||
|
or <code>zero_extract</code> around the <code>subreg</code>.
|
||
|
</p>
|
||
|
<p><var>bytenum</var> must identify the offset of the first byte of the
|
||
|
<code>subreg</code> from the start of <var>reg</var>, assuming that <var>reg</var> is
|
||
|
laid out in memory order. The memory order of bytes is defined by
|
||
|
two target macros, <code>WORDS_BIG_ENDIAN</code> and <code>BYTES_BIG_ENDIAN</code>:
|
||
|
</p>
|
||
|
<ul>
|
||
|
<li> <a name="index-WORDS_005fBIG_005fENDIAN_002c-effect-on-subreg"></a>
|
||
|
<code>WORDS_BIG_ENDIAN</code>, if set to 1, says that byte number zero is
|
||
|
part of the most significant word; otherwise, it is part of the least
|
||
|
significant word.
|
||
|
|
||
|
</li><li> <a name="index-BYTES_005fBIG_005fENDIAN_002c-effect-on-subreg"></a>
|
||
|
<code>BYTES_BIG_ENDIAN</code>, if set to 1, says that byte number zero is
|
||
|
the most significant byte within a word; otherwise, it is the least
|
||
|
significant byte within a word.
|
||
|
</li></ul>
|
||
|
|
||
|
<a name="index-FLOAT_005fWORDS_005fBIG_005fENDIAN_002c-_0028lack-of_0029-effect-on-subreg"></a>
|
||
|
<p>On a few targets, <code>FLOAT_WORDS_BIG_ENDIAN</code> disagrees with
|
||
|
<code>WORDS_BIG_ENDIAN</code>. However, most parts of the compiler treat
|
||
|
floating point values as if they had the same endianness as integer
|
||
|
values. This works because they handle them solely as a collection of
|
||
|
integer values, with no particular numerical value. Only real.c and
|
||
|
the runtime libraries care about <code>FLOAT_WORDS_BIG_ENDIAN</code>.
|
||
|
</p>
|
||
|
<p>Thus,
|
||
|
</p>
|
||
|
<div class="smallexample">
|
||
|
<pre class="smallexample">(subreg:HI (reg:SI <var>x</var>) 2)
|
||
|
</pre></div>
|
||
|
|
||
|
<p>on a <code>BYTES_BIG_ENDIAN</code>, ‘<samp>UNITS_PER_WORD == 4</samp>’ target is the same as
|
||
|
</p>
|
||
|
<div class="smallexample">
|
||
|
<pre class="smallexample">(subreg:HI (reg:SI <var>x</var>) 0)
|
||
|
</pre></div>
|
||
|
|
||
|
<p>on a little-endian, ‘<samp>UNITS_PER_WORD == 4</samp>’ target. Both
|
||
|
<code>subreg</code>s access the lower two bytes of register <var>x</var>.
|
||
|
</p>
|
||
|
<p>Note that the byte offset is a polynomial integer; it may not be a
|
||
|
compile-time constant on targets with variable-sized modes. However,
|
||
|
the restrictions above mean that there are only a certain set of
|
||
|
acceptable offsets for a given combination of <var>m1</var> and <var>m2</var>.
|
||
|
The compiler can always tell which blocks a valid subreg occupies, and
|
||
|
whether the subreg is a lowpart of a block.
|
||
|
</p>
|
||
|
</dd>
|
||
|
</dl>
|
||
|
|
||
|
<p>A <code>MODE_PARTIAL_INT</code> mode behaves as if it were as wide as the
|
||
|
corresponding <code>MODE_INT</code> mode, except that it has an unknown
|
||
|
number of undefined bits. For example:
|
||
|
</p>
|
||
|
<div class="smallexample">
|
||
|
<pre class="smallexample">(subreg:PSI (reg:SI 0) 0)
|
||
|
</pre></div>
|
||
|
|
||
|
<a name="index-REGMODE_005fNATURAL_005fSIZE-1"></a>
|
||
|
<p>accesses the whole of ‘<samp>(reg:SI 0)</samp>’, but the exact relationship
|
||
|
between the <code>PSImode</code> value and the <code>SImode</code> value is not
|
||
|
defined. If we assume ‘<samp>REGMODE_NATURAL_SIZE (DImode) <= 4</samp>’,
|
||
|
then the following two <code>subreg</code>s:
|
||
|
</p>
|
||
|
<div class="smallexample">
|
||
|
<pre class="smallexample">(subreg:PSI (reg:DI 0) 0)
|
||
|
(subreg:PSI (reg:DI 0) 4)
|
||
|
</pre></div>
|
||
|
|
||
|
<p>represent independent 4-byte accesses to the two halves of
|
||
|
‘<samp>(reg:DI 0)</samp>’. Both <code>subreg</code>s have an unknown number
|
||
|
of undefined bits.
|
||
|
</p>
|
||
|
<p>If ‘<samp>REGMODE_NATURAL_SIZE (PSImode) <= 2</samp>’ then these two <code>subreg</code>s:
|
||
|
</p>
|
||
|
<div class="smallexample">
|
||
|
<pre class="smallexample">(subreg:HI (reg:PSI 0) 0)
|
||
|
(subreg:HI (reg:PSI 0) 2)
|
||
|
</pre></div>
|
||
|
|
||
|
<p>represent independent 2-byte accesses that together span the whole
|
||
|
of ‘<samp>(reg:PSI 0)</samp>’. Storing to the first <code>subreg</code> does not
|
||
|
affect the value of the second, and vice versa. ‘<samp>(reg:PSI 0)</samp>’
|
||
|
has an unknown number of undefined bits, so the assignment:
|
||
|
</p>
|
||
|
<div class="smallexample">
|
||
|
<pre class="smallexample">(set (subreg:HI (reg:PSI 0) 0) (reg:HI 4))
|
||
|
</pre></div>
|
||
|
|
||
|
<p>does not guarantee that ‘<samp>(subreg:HI (reg:PSI 0) 0)</samp>’ has the
|
||
|
value ‘<samp>(reg:HI 4)</samp>’.
|
||
|
</p>
|
||
|
<a name="index-TARGET_005fCAN_005fCHANGE_005fMODE_005fCLASS-and-subreg-semantics"></a>
|
||
|
<p>The rules above apply to both pseudo <var>reg</var>s and hard <var>reg</var>s.
|
||
|
If the semantics are not correct for particular combinations of
|
||
|
<var>m1</var>, <var>m2</var> and hard <var>reg</var>, the target-specific code
|
||
|
must ensure that those combinations are never used. For example:
|
||
|
</p>
|
||
|
<div class="smallexample">
|
||
|
<pre class="smallexample">TARGET_CAN_CHANGE_MODE_CLASS (<var>m2</var>, <var>m1</var>, <var>class</var>)
|
||
|
</pre></div>
|
||
|
|
||
|
<p>must be false for every class <var>class</var> that includes <var>reg</var>.
|
||
|
</p>
|
||
|
<p>GCC must be able to determine at compile time whether a subreg is
|
||
|
paradoxical, whether it occupies a whole number of blocks, or whether
|
||
|
it is a lowpart of a block. This means that certain combinations of
|
||
|
variable-sized mode are not permitted. For example, if <var>m2</var>
|
||
|
holds <var>n</var> <code>SI</code> values, where <var>n</var> is greater than zero,
|
||
|
it is not possible to form a <code>DI</code> <code>subreg</code> of it; such a
|
||
|
<code>subreg</code> would be paradoxical when <var>n</var> is 1 but not when
|
||
|
<var>n</var> is greater than 1.
|
||
|
</p>
|
||
|
<a name="index-SUBREG_005fREG"></a>
|
||
|
<a name="index-SUBREG_005fBYTE"></a>
|
||
|
<p>The first operand of a <code>subreg</code> expression is customarily accessed
|
||
|
with the <code>SUBREG_REG</code> macro and the second operand is customarily
|
||
|
accessed with the <code>SUBREG_BYTE</code> macro.
|
||
|
</p>
|
||
|
<p>It has been several years since a platform in which
|
||
|
<code>BYTES_BIG_ENDIAN</code> not equal to <code>WORDS_BIG_ENDIAN</code> has
|
||
|
been tested. Anyone wishing to support such a platform in the future
|
||
|
may be confronted with code rot.
|
||
|
</p>
|
||
|
<a name="index-scratch"></a>
|
||
|
<a name="index-scratch-operands"></a>
|
||
|
</dd>
|
||
|
<dt><code>(scratch:<var>m</var>)</code></dt>
|
||
|
<dd><p>This represents a scratch register that will be required for the
|
||
|
execution of a single instruction and not used subsequently. It is
|
||
|
converted into a <code>reg</code> by either the local register allocator or
|
||
|
the reload pass.
|
||
|
</p>
|
||
|
<p><code>scratch</code> is usually present inside a <code>clobber</code> operation
|
||
|
(see <a href="Side-Effects.html#Side-Effects">Side Effects</a>).
|
||
|
</p>
|
||
|
<a name="index-cc0"></a>
|
||
|
<a name="index-condition-code-register"></a>
|
||
|
</dd>
|
||
|
<dt><code>(cc0)</code></dt>
|
||
|
<dd><p>This refers to the machine’s condition code register. It has no
|
||
|
operands and may not have a machine mode. There are two ways to use it:
|
||
|
</p>
|
||
|
<ul>
|
||
|
<li> To stand for a complete set of condition code flags. This is best on
|
||
|
most machines, where each comparison sets the entire series of flags.
|
||
|
|
||
|
<p>With this technique, <code>(cc0)</code> may be validly used in only two
|
||
|
contexts: as the destination of an assignment (in test and compare
|
||
|
instructions) and in comparison operators comparing against zero
|
||
|
(<code>const_int</code> with value zero; that is to say, <code>const0_rtx</code>).
|
||
|
</p>
|
||
|
</li><li> To stand for a single flag that is the result of a single condition.
|
||
|
This is useful on machines that have only a single flag bit, and in
|
||
|
which comparison instructions must specify the condition to test.
|
||
|
|
||
|
<p>With this technique, <code>(cc0)</code> may be validly used in only two
|
||
|
contexts: as the destination of an assignment (in test and compare
|
||
|
instructions) where the source is a comparison operator, and as the
|
||
|
first operand of <code>if_then_else</code> (in a conditional branch).
|
||
|
</p></li></ul>
|
||
|
|
||
|
<a name="index-cc0_005frtx"></a>
|
||
|
<p>There is only one expression object of code <code>cc0</code>; it is the
|
||
|
value of the variable <code>cc0_rtx</code>. Any attempt to create an
|
||
|
expression of code <code>cc0</code> will return <code>cc0_rtx</code>.
|
||
|
</p>
|
||
|
<p>Instructions can set the condition code implicitly. On many machines,
|
||
|
nearly all instructions set the condition code based on the value that
|
||
|
they compute or store. It is not necessary to record these actions
|
||
|
explicitly in the RTL because the machine description includes a
|
||
|
prescription for recognizing the instructions that do so (by means of
|
||
|
the macro <code>NOTICE_UPDATE_CC</code>). See <a href="Condition-Code.html#Condition-Code">Condition Code</a>. Only
|
||
|
instructions whose sole purpose is to set the condition code, and
|
||
|
instructions that use the condition code, need mention <code>(cc0)</code>.
|
||
|
</p>
|
||
|
<p>On some machines, the condition code register is given a register number
|
||
|
and a <code>reg</code> is used instead of <code>(cc0)</code>. This is usually the
|
||
|
preferable approach if only a small subset of instructions modify the
|
||
|
condition code. Other machines store condition codes in general
|
||
|
registers; in such cases a pseudo register should be used.
|
||
|
</p>
|
||
|
<p>Some machines, such as the SPARC and RS/6000, have two sets of
|
||
|
arithmetic instructions, one that sets and one that does not set the
|
||
|
condition code. This is best handled by normally generating the
|
||
|
instruction that does not set the condition code, and making a pattern
|
||
|
that both performs the arithmetic and sets the condition code register
|
||
|
(which would not be <code>(cc0)</code> in this case). For examples, search
|
||
|
for ‘<samp>addcc</samp>’ and ‘<samp>andcc</samp>’ in <samp>sparc.md</samp>.
|
||
|
</p>
|
||
|
<a name="index-pc"></a>
|
||
|
</dd>
|
||
|
<dt><code>(pc)</code></dt>
|
||
|
<dd><a name="index-program-counter"></a>
|
||
|
<p>This represents the machine’s program counter. It has no operands and
|
||
|
may not have a machine mode. <code>(pc)</code> may be validly used only in
|
||
|
certain specific contexts in jump instructions.
|
||
|
</p>
|
||
|
<a name="index-pc_005frtx"></a>
|
||
|
<p>There is only one expression object of code <code>pc</code>; it is the value
|
||
|
of the variable <code>pc_rtx</code>. Any attempt to create an expression of
|
||
|
code <code>pc</code> will return <code>pc_rtx</code>.
|
||
|
</p>
|
||
|
<p>All instructions that do not jump alter the program counter implicitly
|
||
|
by incrementing it, but there is no need to mention this in the RTL.
|
||
|
</p>
|
||
|
<a name="index-mem"></a>
|
||
|
</dd>
|
||
|
<dt><code>(mem:<var>m</var> <var>addr</var> <var>alias</var>)</code></dt>
|
||
|
<dd><p>This RTX represents a reference to main memory at an address
|
||
|
represented by the expression <var>addr</var>. <var>m</var> specifies how large
|
||
|
a unit of memory is accessed. <var>alias</var> specifies an alias set for the
|
||
|
reference. In general two items are in different alias sets if they cannot
|
||
|
reference the same memory address.
|
||
|
</p>
|
||
|
<p>The construct <code>(mem:BLK (scratch))</code> is considered to alias all
|
||
|
other memories. Thus it may be used as a memory barrier in epilogue
|
||
|
stack deallocation patterns.
|
||
|
</p>
|
||
|
<a name="index-concat"></a>
|
||
|
</dd>
|
||
|
<dt><code>(concat<var>m</var> <var>rtx</var> <var>rtx</var>)</code></dt>
|
||
|
<dd><p>This RTX represents the concatenation of two other RTXs. This is used
|
||
|
for complex values. It should only appear in the RTL attached to
|
||
|
declarations and during RTL generation. It should not appear in the
|
||
|
ordinary insn chain.
|
||
|
</p>
|
||
|
<a name="index-concatn"></a>
|
||
|
</dd>
|
||
|
<dt><code>(concatn<var>m</var> [<var>rtx</var> …])</code></dt>
|
||
|
<dd><p>This RTX represents the concatenation of all the <var>rtx</var> to make a
|
||
|
single value. Like <code>concat</code>, this should only appear in
|
||
|
declarations, and not in the insn chain.
|
||
|
</p></dd>
|
||
|
</dl>
|
||
|
|
||
|
<hr>
|
||
|
<div class="header">
|
||
|
<p>
|
||
|
Next: <a href="Arithmetic.html#Arithmetic" accesskey="n" rel="next">Arithmetic</a>, Previous: <a href="Constants.html#Constants" accesskey="p" rel="prev">Constants</a>, Up: <a href="RTL.html#RTL" accesskey="u" rel="up">RTL</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Option-Index.html#Option-Index" title="Index" rel="index">Index</a>]</p>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
</body>
|
||
|
</html>
|