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Then you must add a corresponding gimple subclass located in <code>gimple.h</code>. This in turn, will require you to add a corresponding <code>GTY</code> tag in <code>gsstruct.def</code>, and code to handle this tag in <code>gss_for_code</code> which is located in <code>gimple.c</code>. </p> <p>In order for the garbage collector to know the size of the structure you created in <code>gimple.h</code>, you need to add a case to handle your new GIMPLE statement in <code>gimple_size</code> which is located in <code>gimple.c</code>. </p> <p>You will probably want to create a function to build the new gimple statement in <code>gimple.c</code>. The function should be called <code>gimple_build_<var>new-tuple-name</var></code>, and should return the new tuple as a pointer to the appropriate gimple subclass. </p> <p>If your new statement requires accessors for any members or operands it may have, put simple inline accessors in <code>gimple.h</code> and any non-trivial accessors in <code>gimple.c</code> with a corresponding prototype in <code>gimple.h</code>. </p> <p>You should add the new statement subclass to the class hierarchy diagram in <code>gimple.texi</code>. </p> </body> </html>